05-26-2022, 04:17 PM | #101 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Gaming philosophy conundra
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05-26-2022, 06:30 PM | #102 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Gaming philosophy conundra
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As for the difference between an apeirohedron and a sphere, I was wondering that myself. The Wikipedia article on apeirohedra describes some really odd configurations, but doesn't even mention anything that sounds spherelike.
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Bill Stoddard I don't think we're in Oz any more. |
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05-26-2022, 06:49 PM | #103 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Gaming philosophy conundra
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05-26-2022, 08:05 PM | #104 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Gaming philosophy conundra
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Bill Stoddard I don't think we're in Oz any more. |
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05-26-2022, 09:48 PM | #105 |
Join Date: Aug 2007
Location: Denver, CO
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Re: Gaming philosophy conundra
The PCs are in a trolley on a railroad designed by the GM. The players can pull a lever which move it from track A to track B. The GM has carefully planned out the railroad on track A, but track B results in chaos.
On Track A, The GM will have a great time, and the players will have a little fun. On Track B, everyone will have a random amount of fun, but the GM will likely have less fun than on track A and the players will likely have more fun than on track A. The GM will also have great stress because he really likes his trolley railroad. Is it morally permissible to pull the lever? Is it morally permissible to not pull the lever? Does the answer change when taking into account future campaigns and less need of rails? |
05-26-2022, 11:10 PM | #106 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Gaming philosophy conundra
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05-26-2022, 11:20 PM | #107 | |
Join Date: Apr 2022
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Re: Gaming philosophy conundra
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Just comparing numbers when you have a magical d∞ seems a bit mundane to me. But yeah a real die like this might very well just a potential grenade that impales things. P.S.: I assume the d∞ to start as a small die that has the infinity symbol on it, and only shows the result when rolled. I can't even imagine a die that actually has the sides needed to accomodate all the faces 'as is', otherwise. Even my simple one kind of boggles me. Lol. |
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05-27-2022, 12:11 AM | #108 | ||
Join Date: Dec 2006
Location: Meifumado
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Re: Gaming philosophy conundra
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But my original point was that rolling d∞'s would have the paradoxical result that the probability of an outcome was determined by the order of the dice rolls, whereas for finitely sided dice the probability is independent of the order.
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05-27-2022, 03:13 AM | #109 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Gaming philosophy conundra
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Here, for example, is the interval [0, 1]. Now we look selectively at only the points in that interval that correspond to rational numbers (it could be algebraic numbers, but they're no more numerous than rational numbers, so let's stay with the simpler case). As we go through the ordered list of rational numbers that correspond to proper fractions (x/y, where x < y and both x and y are positive), the length of the line segment occupied by each point seems to go to zero as the number of points goes to infinity. Similarly, on a spherical surface, the area occupied by each rationally numbered point seems to go to zero. The fact that those points do not make up the entirety of the spherical surface may not make a difference.
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Bill Stoddard I don't think we're in Oz any more. |
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05-27-2022, 06:25 AM | #110 |
Join Date: May 2005
Location: Oz
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Re: Gaming philosophy conundra
Yes. Use a tan function. Or 1/x - 1
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 05-27-2022 at 06:31 AM. |
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philosophy, sisyphus, theseus, trolley problem |
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