How mandatory is putting a few points in a grappling skill?
It seems like almost every GURPS character should probably have a point in Brawling. While anyone can punch or kick at DX, there is no DX default for a number of fairly basic techniques, including Knee Strike. Honestly, what would it even be like to be literally incapable of performing a knee strike? On the other hand, the techniques enabled by grappling skills seem somewhat less fundamental, and in many cases have defaults from melee weapon skills, so while potentially useful whether you need them depends more on your character concept. What do people think?
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Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name.
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