Building a better zombie
I've had problems with players not being scared of zombies. This means that I'm looking for fun ways to make zombies more threatening. I'm not a fan of the whole have differnt zomebies with wierd mutations in the Left 4 Dead style, I find it only works in video games and even then only as a game mechanic. What make zombies something to be scared of? How can one make them more powerful without losing the essence of being zombies?
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There is no "i" in team, but there is in Dangerious!
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