10-24-2010, 04:28 AM | #71 | |
Join Date: Jun 2010
Location: California
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Re: [IC] Worlds of Fire
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(Anyone have shadowing or observation? Seann's defaults are 9 and 9 (with possible bonuses to observation.) |
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10-24-2010, 04:51 AM | #72 | ||
Join Date: Jan 2010
Location: The Western Harbour
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Re: [IC] Worlds of Fire
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10-24-2010, 04:58 AM | #73 |
Join Date: Aug 2009
Location: OK
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Re: [IC] Worlds of Fire
OOC: Douglas has Observation at 13 and a Shadowing default of 9 (thanks, Distinctive Features!). Fast-Talk at 13 too, if he got himself into something sticky. Stealth is at 14, though, and that's what he'd use, I think; the Stealth skill says it's for following someone--Shadowing is for following someone through a crowd.
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10-24-2010, 05:31 AM | #74 | |
Join Date: Jan 2010
Location: The Western Harbour
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Re: [IC] Worlds of Fire
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For these purposes, using Stealth in place of Shadowing, I'd have to say that it would be treated as Shadowing using the Stealth-4 default (with the -1 for Distinctive Features); you would be following through whatever crowds there are (shadowing) rather than hiding (stealth). Should the crowds thin enough then Stealth would become your principle option, but initially it will be Shadowing.
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"John Adams was a farmer. Abraham Lincoln was a small-town lawyer. Plato, Socrates were teachers. Jesus was a carpenter. To equate judgment and wisdom with occupation is at best... insulting." |
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10-24-2010, 05:56 AM | #75 | |
Join Date: Aug 2009
Location: OK
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Re: [IC] Worlds of Fire
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Here's what I'm thinking: Douglas has Motion Sickness, so this requires help from someone else. Go outside and wait 'til dude goes out, then put a gun in his face and hijack his car (assuming he's driving). I've seen it done in movies about a thousand times. Should be easy for us to all get in the car at that point and make him take us where we can use some advanced interrogation techniques (did anyone take that skill?). 'Course, we'll need another person to point a gun at him. If things go wrong, we can just kill him. That's to our advantage anyway. |
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10-24-2010, 06:52 AM | #76 | |
Join Date: Jan 2010
Location: The Western Harbour
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Re: [IC] Worlds of Fire
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[OOC: as for Drive (Automobile), Gabrielle has driving at TL8, Seann has driving at TL9, Mark has driving at TL10. So that's only one person who could technically drive a local car without some kind of issue about the controls.]
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"John Adams was a farmer. Abraham Lincoln was a small-town lawyer. Plato, Socrates were teachers. Jesus was a carpenter. To equate judgment and wisdom with occupation is at best... insulting." Last edited by Totem; 10-24-2010 at 07:03 AM. |
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10-24-2010, 11:36 AM | #77 | |
Join Date: Sep 2008
Location: near London, UK
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Re: [IC] Worlds of Fire
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10-24-2010, 07:06 PM | #78 |
Join Date: Oct 2009
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Re: [IC] Worlds of Fire
Indigo will follow Guy out when he leaves, and stay behind him. He hopes to track him for a while, then make up some excuse to engage him in conversation while hopefully not drawing immediate attention to the fact that he's with Ben.
[ooc] Shadowing default is 8. 3d6=9 So close. Well, that's what Luck is for. 3d6=17, 3d6=8 barely made it. Also, before he goes, he'll pull down his hat, turn up his collar, etc. to make it harder for them to recognize him if they do spot him. Disguise-11 (but a simple thing like this probably has bonuses) 3d6=13 Fail by two isn't phenomenal, but it's enough to force a contested Per roll if this fellow did bother to memorize the faces at the table.
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10-24-2010, 08:49 PM | #79 |
Join Date: Aug 2009
Location: OK
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Re: [IC] Worlds of Fire
"I don't think it would matter," Douglas says. "What is she going to do if she finds us trailing her? I'll walk with you. Just the two of us out for a stroll. Shouldn't raise any suspicions. Not if we're out there before them. Won't look like we're following them that way."
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10-25-2010, 01:40 AM | #80 | |||
Join Date: Jun 2010
Location: California
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Re: [IC] Worlds of Fire
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(Seann's going to the nearest internet cafe, and then following the pm I sent you, and also looking up demons while he's at it.) |
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Tags |
pbp, world-jumping, worlds of fire |
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