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06-18-2009, 07:38 PM | #1 |
Join Date: Apr 2006
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[GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
Given: Through ANY extra-ordinary means (magical, divine, whatever), a planet rotates so that it has the exact same hemisphere of the planet always facing its sun. The axis of the planet's rotation is exactly perpendicular to the plane of its revolution around the sun. The pleny is otherwise Earth is all other respects (days per revolution, size, mass, distance from sun, 1 satellite orbiting which is the size of the moon, etc.).
Question: What would be the effects of this? Would one side of the planet be a desert, the other side a frozen wasteland, and there might be a ring around the planet which is intermediate and may actualyl be habitable? Affect on oceans? Polar icecaps? Flora/Fauna? Atmosphere? Other? |
06-18-2009, 07:45 PM | #2 |
Join Date: Nov 2006
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
Aurore from 2300ad (a ring of habitable area) or the home of the Proximans in Morgan Press' Terran Trade Authority RPG. More on the first as it is easier to consult...
In the case of Aurore the planet is in orbit of a gas giant, but the effects would be similar. There is what is called the High Desert, a temperate zone running though the poles and about the planet between them and a glacier on the other side of the world from the hot side desert. |
06-18-2009, 07:52 PM | #3 |
Never Been Pretty
Join Date: Jan 2005
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
What I know:
* Half the world would have perpetual day and the other half perpetual night * There will be no seasons What I guess: * The dark side would have problems with plant growth and oxygen production; it would be colder * The light side wouldn't be a desert |
06-18-2009, 08:23 PM | #4 |
Join Date: Aug 2004
Location: Pittsburgh PA USA
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
I believe that any habitable zone along the solar terminator will have constant strong winds blowing from the night side to the day side. (I think there will be a comparable counterflow somewhere in the upper atmosphere, but I have no idea at what altitude.)
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Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
06-18-2009, 08:32 PM | #5 |
MIB
Join Date: Sep 2004
Location: Melbourne, Australia
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
If the orbit is not perfectly circular, there'd still be seasons of a kind.
How the continents are laid out will make a difference. For example, if the sunward side has a large ocean, evaporation from this will create rainfall along its coasts, or if it's too hot for rainfall, still there could be clouds which change the temperature here and there. The presence or absence of sizeable moons will make a big difference to the climate, too.
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* husband * father * personal trainer * gamer * ... in that order Last edited by Kyle Aaron; 06-18-2009 at 08:36 PM. |
06-18-2009, 08:29 PM | #6 | |
Join Date: Nov 2004
Location: Flushing, Michigan
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
Quote:
Recent scientific studies suggest that, even when a world is tidally locked, heat would be transferred from the Day side to the Night side by oceans and the atmosphere. GURPS Space actually covers such worlds. Using the rules in that book, the average temperature difference between Day and Night sides will be about 200 degrees. So...just a guess here...deserts (with forests in coastal regions) on the Day side and arctic wilderness on the Night side seems likely. |
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06-18-2009, 08:51 PM | #7 | |
Join Date: Aug 2007
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
Quote:
At Earth's distance from an equivalent star I think you need to write off the dayside. That side is likely to be much hotter than Earth and you'd have to be very lucky to keep it below boiling. This is a big problem vis a vis photosnythesis. Nothing even remotely Earthlike is going live at an _average_ temprature above the boiling point of water. Even the extremophiles that live in the ocean floor's thermal vents straddle the transition zone and keep their average temp below boiling. So I think the place is uninhabitable. With anything like Earth's amount of surface water it probably went runaway greenhouse with all the water vapor in the air. It might not be quite as a bad as Venus. Even if it's not greenhouse I think you're looking at a non-oxygen atmosphere.
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Fred Brackin |
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06-19-2009, 12:57 AM | #8 | |
Join Date: Dec 2007
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
Quote:
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06-19-2009, 01:27 AM | #9 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
I wonder if all this will cause changes in the magnetic field, ozone layer, and other factors which will have interaction with issues of radiation.
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06-19-2009, 06:50 AM | #10 | |
Join Date: Aug 2007
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Re: [GURPS Space(/Fantasy??)] Consequences of a Unique Planetary Rotation
Quote:
If you have O2 in your atmosphere and the sun puts out UV, then the ozone is self-perpetuating.
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Fred Brackin |
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Tags |
space, worlds |
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