07-21-2011, 05:07 AM | #21 | ||
Join Date: Jun 2011
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Re: Glass Bottle vs. 9 mm Parabellum
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Last edited by Grey_Fox; 07-21-2011 at 05:11 AM. |
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07-21-2011, 05:20 AM | #22 | ||
Join Date: Jul 2008
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Re: Glass Bottle vs. 9 mm Parabellum
Oh, random notice: most unpowered boats and ships are Unliving, not Homogeneous, according to LT:139. Only tangentially relevant, but I'm happy to see it.
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07-21-2011, 07:10 AM | #23 | |
Join Date: Aug 2010
Location: MI
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Re: Glass Bottle vs. 9 mm Parabellum
Lol - this is what I love about the forums - there is a simple, strait forward question and overnight it is blown into 3 pages.
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07-21-2011, 07:44 AM | #24 |
Join Date: Aug 2007
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Re: Glass Bottle vs. 9 mm Parabellum
There sort of is a Murphy, but it isn't quite the one you think. GURPS hp are based on the cube-root of mass, i.e. they are based on linear dimensions. Imagine punching a monolithic sheet of glass 2 odd inches thick. Ouch! 4 points of damage to get through that might be an overestimate, but then again, it might not. I fortunately haven't had to make it a policy not to test such things.
The problem comes with the wound multiplier. GURPS implicitly assumes that the cross-sectional radius of the impactor is much smaller (but not much, much smaller) than the cross-sectional radius of the target. In the case of bullets vs. small targets, the effective cross-sectional radius of the bullet/temporary wound cavity/whatever is often larger than the target, and the wound multiplier should rise way above the GURPS maximum of 2, even for non-living targets. |
07-21-2011, 08:26 AM | #25 |
Join Date: Aug 2004
Location: Reykjavik, Iceland
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Re: Glass Bottle vs. 9 mm Parabellum
Then there is the fact that a Glass is not same as the next Glass.
I have dropped drinking glasses from 4 feet some crack other go into million bits while other dont even crack. Type of glass varies, for example a window. TL 5 window, single sheet would easily crack while a TL 8 glass window multi-sheet can withstand a golf ball´s direct hit from 10 yards with a Iron 7 club. (My own personal accident). Also there is always the option of using common sense when it comes to shooting glass bottles, you hit it breaks unless you are shooting a 22LR from a rifle at 10-15 yards and the Vodka bottle you shoot just falls over, happened to me not once but twice, took 3 shoots to break the bottle.
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07-21-2011, 08:55 AM | #26 |
Join Date: Oct 2004
Location: Sierra Vista, Arizona
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Re: Glass Bottle vs. 9 mm Parabellum
I don't see what the problem is. I have seen plenty of glass bottles over the years that were not shattered into oblivion when hit with a bullet, but also any number that were. As a result, I simply use GM fiat...the bottle automatically breaks unless there is a reason for it to possibly not (such as Mook #3 about to throw a glass canning jar full of acid, and the PC sniper decides to break the jar rather than just shoot the mook).
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07-21-2011, 09:12 AM | #27 |
Join Date: Aug 2004
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Re: Glass Bottle vs. 9 mm Parabellum
Basic gives inanimate objects without a lot of moving parts, including most unpowered vehicles (maybe not including ships with a lot of rigging, etc.), the Homogenous trait.
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07-21-2011, 09:34 AM | #28 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Glass Bottle vs. 9 mm Parabellum
Hollow glass objects need something like a Vulnerability to impact (crushing, cutting, impaling, and piercing damage, as distinguished from burning, corrosion, fatigue, and toxic damage). Such objects' listed HP work fine when it comes to standing up to flame, acid, etc.; for working out collision damage when you chuck one at someone; and for most other uses of HP. However, said HP do seem too high against impacts if such objects have Homogenous and no other wounding modifiers.
The catch is that we don't really have the space to give inanimate objects character sheets. That's why we have rules like the ones on p. 224 of Martial Arts and p. 28 of Dungeon Fantasy 1, which cover situations where glass breakage is liable to be important to the plot.
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07-21-2011, 10:31 AM | #29 |
Banned
Join Date: Apr 2008
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Re: Glass Bottle vs. 9 mm Parabellum
I agree. It seems to me that a 3HP bottle must be quite a large specimen.
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07-21-2011, 11:12 AM | #30 |
Join Date: Jul 2006
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Re: Glass Bottle vs. 9 mm Parabellum
It seems to me that GURPS is written with a lot of assumptions that the GM is an active part of the game rather than a simple referee.
So, just as we are free not to allow M.U.N.C.H.K.I.N, you are free to have a glass break even if the damage doesn't process the way you may like. |
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