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Old 04-17-2017, 05:14 PM   #1
Engurrand
 
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Default Strength Based Skill

Can you make a skill based on Strength? How?

Setting the type to ST/VH didn't do it, and neither did editing the Stepfrom value.

I know this isn't RAW GURPS. I'd still like to know if it's possible. :)

Thanks
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Old 04-17-2017, 06:01 PM   #2
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Default Re: Strength Based Skill

I think you have to create a new skilltype.
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Old 04-17-2017, 06:47 PM   #3
Engurrand
 
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Default Re: Strength Based Skill

Quote:
Originally Posted by flyingwombat View Post
I think you have to create a new skilltype.
That's done it. Thank you.

Added a data file to the queue with:

Code:
[SKILLTYPES]
ST/E, cost(1/2/4/8), base(-1), defaultstat(ST), relname(ST)
ST/A, cost(1/2/4/8), base(-2), defaultstat(ST), relname(ST)
ST/H, cost(1/2/4/8), base(-3), defaultstat(ST), relname(ST)
ST/VH, cost(1/2/4/8), base(-4), defaultstat(ST), relname(ST)
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Old 04-17-2017, 07:40 PM   #4
Armin
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Default Re: Strength Based Skill

For one-offs, you can also just Add Tag the stat tag to the skill, setting its value to ST. That allows for overriding the default stat for the skill type of the skill in question with a different attribute.

Of course, if you're comfortable with it, the new SkillType is much more obviously based on a different attribute.
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Old 04-18-2017, 09:22 AM   #5
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Default Re: Strength Based Skill

Great! Thanks for the replies folks. I know I can always count on swift assistance here, and that makes a fella happy. Mischief managed. :)
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