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Old 12-15-2022, 10:18 AM   #1401
ericthered
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Default Re: [DFRPG] Crawl! IC

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I suppose we could send the elementals in; do you share your vision with them?
"Shared Vision? No, I merely summon them. We can send them in first though, and they have voices. We can enter after they give the all-clear."
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Old 12-15-2022, 03:16 PM   #1402
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Default Re: [DFRPG] Crawl! IC

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Gathika has successfully rolled for Occultism and Alchemy by 2 and 3.
Gathika is almost certain that this is an experiment to chemically treat a corpse for better preservation and make it easier to animate as an undead thrall. The smoke and the chemicals themselves are not innately magical, but they do mix well with necromancy.
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Old 12-16-2022, 09:25 AM   #1403
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Default Re: [DFRPG] Crawl! IC

Telrith sends the elementals in. His instructions are to look for enemies, and shout if anything attacks them. After they've been in for 20 seconds, if everything is all clear, he'll follow after them.
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Old 12-16-2022, 10:36 PM   #1404
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Default Re: [DFRPG] Crawl! IC

Nothing attacks the Elementals, so to speak...but six of the dead hobgoblins DO animate on their hooks and squirm in a disturbingly lively manner!

Fortunately, being on a hook also means they do not really enter combat or defend themselves well, and so they are easily destroyed.
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Old 12-25-2022, 03:17 PM   #1405
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Default Re: [DFRPG] Crawl! IC

Bain covers his mouth and takes point at the door. He asks his friends if they are capable of putting the fire out. Once the room is clear, he will help investigating.
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Old 01-06-2023, 11:21 AM   #1406
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Default Re: [DFRPG] Crawl! IC

Gathika makes wide eyes (΄◉◞౪◟◉`) when she sees how the hobgoblins writhe, She takes a stick to poke them, but something stops her, and turns away. Then she starts babbling "meowgododididi".(*_*) She realizes the room is safe and invites her friends to enter the room.(^o^)/
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Old 01-10-2023, 08:55 AM   #1407
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Default Re: [DFRPG] Crawl! IC

Bain cautiously enters the room; he checks for hidden doors or compartments and treasure (observation 13/8). He believes there could be clues or items that might prove useful in their next encounters.

Since Mihrimah was a burglar, he asks her for assistance.
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Old 01-10-2023, 03:41 PM   #1408
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Default Re: [DFRPG] Crawl! IC

Telrith looks over the room for left over alchemical ingredients, and for a fire poker.
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Old 01-10-2023, 04:15 PM   #1409
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Default Re: [DFRPG] Crawl! IC

Telrith finds a fire poker by the smoking pot. He can't find any ingredients, though, looks like they were all used up or stored elsewhere.

Bain discovers a hidden door by the corner of the room opposite where he and his friends came in. It is unlocked. Opening it reveals a 1-yard-wide corridor that leads straight (5 yards long) to another closed door.
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Old 01-10-2023, 08:47 PM   #1410
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Default Re: [DFRPG] Crawl! IC

Bain tells the party of his findings…

There is an ajar door over here, should we give it a go? I will take a look.

He checks for traps (14/11), and if it is safe, he readies his bow and moves forward stealthily (17/13).
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