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#1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Delvers to Grow is a product by Gaming Ballistic that allows you to create characters quickly. It does this by using 25-point Upgrade modules and -25 point Disadvantage modules (together with professional modules). This is the thread to post your own modules.
Two things: 1) All of these are unofficial. The GM has even more rights than usual to say "no". 2) Doug is working on a "Townies and Hirelings" expansion for quick-build NPCs. Format: NAME OF MODULE Type: Upgrade module or Disadvantage module Short blurb about the module. Prerequisite: If there are any prerequisites they go here. Attributes, Secondary Characteristics, Advantages, Skills, Disadvantages: How the module is built. Each gets its own entry, if present. Doug also asked me to remind you that he has a Kickstarter going: https://www.kickstarter.com/projects...d-enemies-book This is for a bestiary, which is always nice. Adding upgrade and disadvantage modules to monsters would be a quick way to create new and exciting things for your PCs to kil... interact with.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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#2 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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ZEALOT
Type: Disadvantage module [-25 points] You really believe in your god. You are particularly scrupulous about following their strictures and ordinances, and you don't really care for people who worship other gods. After all, yours is just better. Disadvantages: Fanaticism (Religion) [-15]; either Intolerance (Religious) [-10] or Intolerance (Evil religions) [-5] and Odious Personal Habit (holier than thou) [-5].
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Last edited by Anders; 11-19-2021 at 11:27 AM. Reason: Edited to take Doug's feedback into account |
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#3 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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Gaming Ballistic, LLC |
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#4 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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DIVINE DABBLER
You have learned a little spellcasting. You are nowhere near as good at casting spells as a cleric or a druid, but you have an extra tool in your toolbox when there’s an emergency. PREREQUISITES: Holy Warrior or Scout. SECONDARY CHARACTERISTICS: Per +1 (Scout) [5] or Will +1 (Holy Warrior) [5]. ADVANTAGES: Divine Dabbler [10]. SKILLS: Put 1 point into each of 10 spells. The “Divine Dabbler” advantage does two things: 1) It gives you access to 10 different spells. Casting these spells is dependent on Sanctity (for holy warriors) or Nature’s Strength (for scouts). It does not give you any bonus to casting. Nor does the Holiness advantage. Be happy that you can cast spells at all. 2) It allows you to cast these spells using Perception (for scouts) or Will (for holy warriors) instead of IQ. Holy Warrior: Armor, Bravery, Final Rest, Light, Might, Minor Healing, Purify Water, Sense Evil, Sense Spirit, Shield, Vigor. Scout: Beast-Rouser, Best-Soother, Coolness, Detect Poison, Find Direction, Purify Water, Quick March, Seek Food, Seek Water, Warmth.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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#5 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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AMBITIOUS
Type: Disadvantage You are ambitious, sure of yourself and desire only to rise in rank. To this end, you will climb every mountain, swim every ocean, and slay any monster. You're not fond of other people who try to steal your limelight. DISADVANTAGES: Jealousy [-10]; Obsession (Rise in rank, gain power, etc.) [-10*]; Overconfidence (12) [-5]
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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#6 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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Gaming Ballistic, LLC |
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Tags |
deelvers to grow, fan material |
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