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#1151 | |
Join Date: Sep 2005
Location: Canada
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Suggestion 3d6 1 + 3 + 2 = 6
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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#1152 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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#1153 |
Join Date: Sep 2005
Location: Canada
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Daymar will suggest the guard shut-up and come back into the room.
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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#1154 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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He does so, and Daymar thinks the second attempt at brainwashing works. Sargent Pookivo sends four men to check the hall, and they don't see anyone... hopefully Daymar stopped the noise in time. All of security has been double brainwashed. I think one group was going to go break the prisoners out of jail, while another group alerted the friendly officers of what was going on. Pookivo wants to know at what point they detain the rest of security, and wants them to all start getting their personal weapons.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1155 | |
Join Date: Jan 2014
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#1156 | |
Join Date: Sep 2005
Location: Canada
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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#1157 |
Join Date: Nov 2016
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Alright, what will the instructions be?
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#1158 |
Join Date: Sep 2005
Location: Canada
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Without knowing off hand what the area of responsibility for each is, I think we should get them to try to exert their influence to:
Anything they can do to actively help our efforts would also be...helpful.
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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#1159 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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The three dreadstormers each have their task to complete.
Pacifica is to take two security members to alert the officers that the takeover of the ship is now. Hua will take two security members and free the prisoners in the "brig" Daymar will stay here and lead the rest of security in neutralizing the rest of security.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1160 | ||
Join Date: Jan 2014
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OK, I'll send them ahead to distract the guards. I dunno, I'll come up with an excuse why they'd come down personally. Maybe an officer is paranoid or something. I'll tell them I'll be dazing the other guard, so don't let them shake the other awake. Then I'll sneak in cloaked to daze the guards inside (I think there's two). Quote:
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