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#21 | |
Join Date: Mar 2013
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I haven't added Psionics to the mixture, yet. Every character will have 50 points of psionic abilities and skills. You can either tell me what you want to do with it, or you can do the work, if you follow the guidelines on the wiki.
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A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
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#22 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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I'm interested in an engineer or in a blue star.
I'm not sure how illegal psionics interacts with being a blue star. Unless blue stars are permitted and most others are not. How do robots work in the setting? The Wiki doesn't mention them, and the computing page doesn't exist yet. I'd like to add quite a bit of capability to the engineer. I've wanted to play a psionic engineer-sabateour for a while now. If robots are a thing, I'd like to be able to work with them. Traps would be a really nice skill. As would be armory (small arms). I'd like a social skill other than carousing, especially as I think the easiest way to add these skills is to reduce HT. And scrounging is very useful for an engineer. Lockpicking would be really nice to have for a saboteur. How does luck work in your PbP games? Number of days? Number of posts? How does hacking work? Is psi limited to one type? could you mix Ergokinesis with Psychokinesis? How do you feel about stuff like this*? *yes that's my blog. I've wanted to do this concept for a while, as I said.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#23 | |
Join Date: Mar 2013
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Devotion doesn't give any bonus to the reaction roll from Communion. Psionics and Communion are separate things, but are intertwined together. Communion is a psionic gestalt created by the unconscious minds of all the people in the area (several parsecs).
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A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
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#24 | |||||
Join Date: Mar 2013
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Generally, use of psionics adds to any penalty for another crime. Telepathy can be problematic because much of telepathy either removes free will or breaks privacy. Quote:
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A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
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#25 | |||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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But its just fine to be a registered Psi who uses their TK to pick apples from their tree out back, or to use your psionic healing on consenting clients. is that the shape of things? Quote:
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******************************** Still waiting for an answer about robots.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#26 | |||
Join Date: Mar 2013
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A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
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#27 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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ok, lets do the engineer for now:
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I'd also like to pick up the following:
For Psionics he should have TK with the low-point touch ability I linked to. What's the premise of the game? why are the characters together? for a name ... Jonathan Humbrug?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#28 |
Join Date: Mar 2013
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What types of equipment do all you want? The TL is 13 maximum (Traveller) and the law level greater than or equal to 3.
Knights of Starshine and Shadow get their weapons and armor due to signature gear. If they want a gun or something, they must buy it with cash. Other characters can have signature gear if they can buy it with character points.
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A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. Last edited by DangerousThing; 07-25-2024 at 03:27 PM. |
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#29 | ||||
Join Date: Mar 2013
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__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
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#30 |
Join Date: May 2005
Location: Lynn, MA
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I've reconsidered and I'm going to skip this one. Have a great game! Thank you!
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