Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-22-2022, 11:52 AM   #71
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Nineteen options... it seems to me the biggest choices are computers and the Russians. It'd be nice to have both, but we have to choose.



Either '83 or '99, to maximize either russian drama or computers. And to have the Y2K scare go down in the game.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 09-22-2022, 12:01 PM   #72
TGLS
 
Join Date: Jan 2014
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

1980, 1988, or 1992 for a president changing election year.
TGLS is offline   Reply With Quote
Old 09-23-2022, 08:17 PM   #73
adm
 
adm's Avatar
 
Join Date: Aug 2004
Location: MO, U.S.A.
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Lets go with 1981, Brezhnev dies 1982 that gives the Russians a possible different power struggle to succeed him, plus both a Feeling of Concern over Reagan starting an economic war, and a bit of time to find something that holds the USSR together.
__________________
Xenophilia is Dr. Who. Plus Lecherous is Jack Harkness.- Anaraxes

Last edited by adm; 09-23-2022 at 08:55 PM.
adm is online now   Reply With Quote
Old 09-23-2022, 08:43 PM   #74
Varyon
 
Join Date: Jun 2013
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

I feel the FN P90 was a rather iconic weapon for the series, so 1991 or later. I'd say go with 1996, matching up with around the time they got the Stargate working in SG-1 (SG-1 started airing in 1997, and took place 1 year after the events of the movie; while the movie was from 1994, there are enough differences that adjusting the timeline for SG-1 seems appropriate).
__________________
GURPS Overhaul
Varyon is online now   Reply With Quote
Old 09-23-2022, 09:52 PM   #75
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Quote:
Originally Posted by Varyon View Post
I feel the FN P90 was a rather iconic weapon for the series, so 1991 or later..
Just for the record they didn't have P90s from the start. O'neill carried an HK MP5 of some sort for quite a while. It might be a limited window since by the time of SGU it was all G-36s (and don't make me choose which of those I'd rather be packing.).

You might actually have trouble gettting PCs to carry P90s once they'd seen the stats.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 09-23-2022, 11:35 PM   #76
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Quote:
Originally Posted by Fred Brackin View Post
You might actually have trouble getting PCs to carry P90s once they'd seen the stats.
It's a lot more acceptable if it has ball and hollow-point ammunition available.
johndallman is online now   Reply With Quote
Old 09-24-2022, 05:17 AM   #77
Varyon
 
Join Date: Jun 2013
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Quote:
Originally Posted by Fred Brackin View Post
Just for the record they didn't have P90s from the start. O'neill carried an HK MP5 of some sort for quite a while. It might be a limited window since by the time of SGU it was all G-36s (and don't make me choose which of those I'd rather be packing.).
I guess my memory was off - looking it up, apparently they started using them in season 4, and switched to the MP7 in season 9.

Quote:
Originally Posted by Fred Brackin View Post
You might actually have trouble gettting PCs to carry P90s once they'd seen the stats.
SG1 seems like a setting where mook rules (mooks are incapacitated by 1 penetrating hit) would be in effect, and the FN-P90 probably has the best accuracy, armor penetration, and magazine capacity for a weapon of its weight, bulk, and MinST - making it arguably the best SMG against armored mooks. Against Worthies and Bosses, you've probably got to aim for the Vitals or Skull to have an appreciable effect, however (although if you do aim at such, they outperform nearly every other SMG in High Tech - the only one that is superior is the MP7... but that's not available until 2002, which is after the time period we're looking at).

Quote:
Originally Posted by johndallman View Post
It's a lot more acceptable if it has ball and hollow-point ammunition available.
If you can get APHC ammo for it, that would be preferable to ball - the P90 has a sufficiently-small calliber to count as pi- for both ball and AP/APHC. HP, at 4d(0.5) pi, would indeed be useful against unarmored foes, but I suspect the mostly-ceremonial armor worn by rank-and-file Jaffa would be effective against such.
__________________
GURPS Overhaul
Varyon is online now   Reply With Quote
Old 09-24-2022, 03:18 PM   #78
DangerousThing
 
Join Date: Mar 2013
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

I think you should examine Sorcery, which has spells plus a little bit of improvised magic.
__________________
A little learning is a dangerous thing.
Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun
Dangerous Thoughts, my blog about GURPS and life.
DangerousThing is offline   Reply With Quote
Old 09-25-2022, 08:17 PM   #79
Prince Charon
 
Prince Charon's Avatar
 
Join Date: Dec 2012
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

So, I'm back from the convention but haven't really recovered from it yet. I'll try to have an answer tomorrow or Tuesday - though the answer may end up being another Time Period question, depending on how difficult it is to sort out.
__________________
Warning, I have the Distractible and Imaginative quirks in real life.

"The more corrupt a government, the more it legislates."
-- Tacitus

Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.
Prince Charon is offline   Reply With Quote
Old 09-26-2022, 01:54 PM   #80
Prince Charon
 
Prince Charon's Avatar
 
Join Date: Dec 2012
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

The average of the numbers offered is 1989.3, repeating; so, rounding down to 1989. Is that generally acceptable?


If so, my current plan is to post the first question on the nature of the Goa'Uld tomorrow.
__________________
Warning, I have the Distractible and Imaginative quirks in real life.

"The more corrupt a government, the more it legislates."
-- Tacitus

Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.
Prince Charon is offline   Reply With Quote
Reply

Tags
aliens, fantasy, space, thaumatology, worldbuilding

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:29 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.