09-12-2018, 03:16 AM | #61 | |
Join Date: Sep 2016
Location: Bristol, UK
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Re: Survey: Top Priorities for Ogre VG Improvement
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Some of the units - for example the cruise missile - are not complex 3D models, but do need a new game system, which in turn takes code time and then in turn takes testing time for how it integrates into the main system (SP and MP). |
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09-12-2018, 03:19 AM | #62 |
Join Date: Sep 2016
Location: Bristol, UK
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Re: Survey: Top Priorities for Ogre VG Improvement
Sorry to hear that Tim - we did update to fix that bug. If you're still having issues with it, get us the log and we'll take another look. Thanks.
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09-12-2018, 03:34 AM | #63 | |
Join Date: Sep 2016
Location: Bristol, UK
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Re: Survey: Top Priorities for Ogre VG Improvement
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So it goes roughly.. Not complex in rules terms, but art time. (mainly Light GEV, GEV-PC, Fencer,Doppelsoldner & Trucks) However I felt these were the least 'iconic' of the games units so when we had to make hard choices on art, I moved these into the backlog. Theen more complex units (mainly Cruise Missiles, Vulcan & Combat Engineers, Ogrethulhu) all needed more rules (so code) as well as art time and also were newer, so less iconic part of the game. So again, when push came to shove they got moved into backlog. With these the scenarios connected to them also got moved into backlog. I'm still gutted about Ogrethulhu being in backlog :( |
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09-12-2018, 03:40 AM | #64 | |
Join Date: Sep 2016
Location: Bristol, UK
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Re: Survey: Top Priorities for Ogre VG Improvement
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Much appreciate your input and candor too! |
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09-12-2018, 09:33 AM | #65 | ||
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Survey: Top Priorities for Ogre VG Improvement
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GranitePenguin Ogre Line Editor |
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09-12-2018, 12:03 PM | #66 |
Join Date: Jun 2008
Location: Cheltenham, PA
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Re: Survey: Top Priorities for Ogre VG Improvement
Thanks for the further info. I would suggest that as far as units go, LGEVs, GEV-PCs, Trucks and Hovertrucks (in approximately that order) would be the top priorities. Fencers and Dopps, while nice, can be strategically approximated by Mk IV and Mk VI Ogres (though tactically they are very different), making them less critical to scenario design albeit still important. I totally get the difficulties in modeling things like Cruise Missiles (and Lasers!), Vulcans, etc., and agree they fall significantly lower on the "must have" list. Hopefully things will fall into place such that you can surprise us with at least a couple new units at some point. :)
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
09-12-2018, 03:14 PM | #67 | |||||||||||
Join Date: Jul 2014
Location: Pennsylvania
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Re: Survey: Top Priorities for Ogre VG Improvement
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Even if you had sufficient funding to do everything we all could hope and access to a engine, ect that would allow it's creation, does that not mean this current game would at some point have to be abandoned because of it's limits and a different, newer version would have to be made? For example, the current game can't have lasers in it, but the new version could. Quote:
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In what ways is the STEAM game currently being "promoted"? Quote:
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Just please finish this awesome game you started...don't let it become another "could have been a much better game" because that does the opposite of attracting new fans. Acquire the resources to finish what was started and only then will you have any right to expect new fans. OGRE deserves better than the current state of affairs with this game and we all know it. Whatever has been lacking pre and post launch needs to be remedied without mercy and only then will the game have the chance it deserves. So, put those tread units on the OGRE!
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"So I stood my ground...my only hope to die as I had always lived-fighting" John Carter of Mars |
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09-12-2018, 03:32 PM | #68 |
Join Date: May 2012
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Re: Survey: Top Priorities for Ogre VG Improvement
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09-13-2018, 05:58 AM | #69 | |
Join Date: Sep 2016
Location: Bristol, UK
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Re: Survey: Top Priorities for Ogre VG Improvement
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If there are things not part of those you think we should have done, let me know and I'll look into it. |
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09-13-2018, 08:41 AM | #70 | ||||
Join Date: Sep 2016
Location: Bristol, UK
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Re: Survey: Top Priorities for Ogre VG Improvement
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We take part in Steam sales, there's been promotions with other re-sellers like Humble. We've done the competitions. We took part in the Steam board-game sale/promo recently. We're planning to do more streaming. But other things in the background. Steam remains a hard marketplace though. There is no easy route to exposure on Steam. Thanks for taking time to get me your thoughts :) |
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ogre, survey, video game |
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