09-13-2024, 09:05 AM | #451 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
Gerrund wants at least three people, maybe four, and say the rest should go back. He nominates himself, Anoras, Timar, and one of the boys who had held a rock (and conducted himself well in the battle).
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09-13-2024, 09:56 AM | #452 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
TURN 19
Allied archer aims again (3 seconds) Cassandra fast draws and nocks while moving a yard back to 4 behind. Fireballs summons more fire enemy archer #3 aims (3 seconds) Enemy archers #1 and #2 aim (2 seconds) Flanking archer #1 aims (2 seconds) Flanking archer #2 aims 7 skeletons at 23 yards to front Enemy Warriors (3) and Wings at 28 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors are 28 yards to your left TURN 20 Allied archer shoots at wings -7 (range) + 3 (acc) + 2 (time) = -2 penalty... hit. Wings catches it on his shield. Barely. Allied archer steps back to 1. Cassandra steps to 5 back and aims Fireballs summons more fire enemy archer #3 attacks allied glaive. Its a miss, rolled a 15. Enemy archers #1 and #2 aim (3 seconds) Flanking archer #1 aims (3 seconds) Flanking archer #2 aims (2 seconds) 7 skeletons at 19 yards to front Enemy Warriors (3) and Wings at 24 yards to front Horseman and three allied warriors 3 yards to front move backwards slowly, giving their allies more time to show up. they are now 2 yards to the front Four allied warriors are 24 yards to your left TURN 21 Allied archer fast draws and nocks, and steps back to 2 behind. Cassandra fires at her glaive target Skill 16 -7 (range) + 3 (acc) vs 10 is a hit. He rolls 9 on his dodge... which is exactly his dodge score. Fireballs aims. enemy archer #3 fast draws and nocks an arrow Enemy archers shoot at horseman and cassandra -5 attack penalty... no hits against 11 and 13. Flanking archer #1 shoots at glaive -6 effective penalty... a roll of 5 is a potential hit. glaive dodges. Man that dude is lucky! Flanking archer #2 aims (3 seconds) 7 skeletons at 15 yards to front Enemy Warriors (3) and Wings at 20 yards to front Horseman and three allied warriors move to 1 yard to the front. Four allied warriors are 20 yards to your left
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
09-13-2024, 10:48 AM | #453 |
Join Date: Feb 2009
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Re: Warriors of Haunden (IC)
Cassandra
Round 1 steps back to 7 behind Fast draw and nock arrow Round 2 aim at Wings step to 8 Round 3 shoot at Wings step to 9 If Wings keeps moving he will be 12 to front and Cassandra 8 back so 20 total -6, +3 aim = 13 |
09-13-2024, 12:55 PM | #454 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Warriors of Haunden (IC)
Quote:
Anoras (speaking in Haunden): "Those sound like who I would have chosen. Let us make it so!"
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Today, 11:20 AM | #455 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
TURN 22
Allied archer shoots at glaive and steps back to 3 -6 (range) + 3 (acc) = -3 Glaive fails dodge. His armor takes 3 damage off, but 2 damage and 4 injury get through. Cassandra steps back to 7 behind, fast draws, and nocks Fireballs throws fire at Cassandra. he rolls a 16, and the ball of fire is way off! enemy archer #3 shoots at horseman -5 to skill vs a 9... potential hit! horseman blocks it on his shield. Enemy archers #1 and #2 aim (3 seconds) Flanking archer #1 aims (3 seconds) Flanking archer #2 aims (2 seconds) 7 skeletons at 19 yards to front Enemy Warriors (3) and Wings at 24 yards to front Horseman and three allied warriors 0 yards to front Four allied warriors are 24 yards to your left TURN 23 Allied archer fast draws and nocks, and steps back to 4 Cassandra steps back to 8 behind and aims. Fireballs summons fire enemy archer #3 fast draws and nocks Enemy archers #1 and #2 aim attack horseman, #2 threatens a hit, but horseman blocks it (rolled an 8) Flanking archer #1 attacks glaive... barely misses (rolled a 10, failure by 1) Flanking archer #2 aims (3 seconds) 7 skeletons at 15 yards to front Enemy Warriors (3) and Wings at 20 yards to front Horseman and three allied warriors Turn around and run 4 yards back. Four allied warriors are 20 yards to your left TURN 24 Allied archer steps back to 5 and aims Cassandra fires at Wings Skill 16 -6 (range) + 3 (acc) vs 10 is a hit. Wings rolls 15 to block... that's a failure! The lucky amulet breaks and the arrow pings off the edge of the shield. Both amulets are down now. Fireballs aims. enemy archer #3 aims Enemy archers #1 and #2 fast draw and nock. Flanking archer #1 fast draws and nocks Flanking archer #2 shoots at glaive. A 12 is a miss. 7 skeletons at 15 yards to front Enemy Warriors (3) and Wings at 16 yards to front Horseman and three allied warriors turn around at 5 yards back. Four allied warriors are 16 yards to your left
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
Today, 11:32 AM | #456 |
Join Date: Feb 2009
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Re: Warriors of Haunden (IC)
She will try to Fast Draw and Load 1, Aim at Wings 2, Fire 3 again
She has shot 6 arrows so 6 left And continue backing up |
Today, 11:44 AM | #457 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
Quote:
Anoras's band strike out towards Holidor, bringing the prisoners in a tied up line. The wounded enemy moves slowly, and the group won't make it to Holidor without a night's rest. Any actions that night?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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Today, 01:04 PM | #458 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Warriors of Haunden (IC)
Quote:
If not, she'll save whatever bones she got from Stripes and/or the dead warrior for later. In either case, watches will be assigned to guard over the prisoners. Anoras will make sure people know to not mistreat the prisoners.
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The Cross-Dressing Zone The history of drag in popular media Pyramid #4/4: Fantasy/Magic II Add Sparkle To Your GURPS Game GURPS Fantasy Folk: Elves My first GURPS supplement |
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