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Old 07-07-2022, 07:24 AM   #531
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Radiation Jet (count 8):

Irradiate
Shape Earth (or any other Earth spell)
Seek Earth (or any other Earth spell)
Ignite Fire (or any other Fire spell)
Create Fire (or any other Fire spell)

Resist Radiation
Seek Radiation
See Radiation
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Old 07-07-2022, 07:25 AM   #532
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Radio Hearing (count 1):

Keen Hearing (specific instance of Keen (Sense))
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Old 07-07-2022, 07:26 AM   #533
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rain (count 5):

Clouds
Seek Water (or any other Water spell)
Purify Water (or any other Water spell)
Purify Air (or any other Air spell)
Create Air (or any other Air spell)
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Old 07-07-2022, 07:27 AM   #534
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rain of Acid (count 7):

Create Water
Purify Water
Seek Water

Create Earth
Earth to Stone
Shape Earth
Seek Earth
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Old 07-07-2022, 07:28 AM   #535
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rain of Fire (count 2):

Create Fire
Ignite Fire (or Seek Fire)
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Old 07-07-2022, 07:29 AM   #536
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rain of Ice Daggers (count 12):

Hail
Snow
Clouds
Frost
Ice Dagger
Water Jet

Shape Water
Create Water
Purify Water
Seek Water

Create Air
Purify Air
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Old 07-07-2022, 07:30 AM   #537
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rain of Nuts (count 6):

Seek Plant (or any other Plant spell)
Identify Plant (or any other Plant spell)
Heal Plant (or any other Plant spell)
Shape Plant (or any other Plant spell)
Bless Plants (or any other Plant spell)
Hide Path (or any other Plant spell)
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Old 07-07-2022, 07:31 AM   #538
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rain of Stones (count 4):

Create Earth
Earth to Stone
Shape Earth
Seek Earth
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Old 07-07-2022, 07:32 AM   #539
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rapid Journey (count 5):

Teleport
Hawk Flight
Flight
Levitation
Apportation
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Old 07-07-2022, 07:33 AM   #540
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Rear Vision (count 3):

Alertness
Keen Hearing (or any other specific instance of Keen (Sense))
Keen Vision (or any other specific instance of Keen (Sense))
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