01-29-2010, 05:33 PM | #551 | |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
Quote:
That would be Dr. Thomas' suit from post 545. Hawt and awesome are always a good combination. |
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01-29-2010, 05:33 PM | #552 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: Art for games
Quote:
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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01-29-2010, 05:46 PM | #553 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Art for games
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01-29-2010, 06:04 PM | #554 | |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
Quote:
Most of my character's have ridiculously long hair. That doesn't mean they leave it loose in combat. Unless they're supers, and then it's kinda canon. |
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01-29-2010, 06:10 PM | #555 | |
Join Date: Jan 2010
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Re: Art for games
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02-04-2010, 03:23 PM | #557 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: Art for games
Quote:
__________________
Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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02-06-2010, 01:06 PM | #558 | |
In Nomine Line Editor
Join Date: Aug 2004
Location: Frozen Wastelands of NH
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Re: Art for games
Quote:
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--Beth Shamelessly adding Superiors: Lilith, GURPS Sparrials, and her fiction page to her .sig (the latter is not precisely gaming related) |
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02-07-2010, 04:32 AM | #559 | |
Join Date: Aug 2004
Location: Columbia, Maryland
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Re: Art for games
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02-21-2010, 05:28 PM | #560 |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
Some new character art!
Shelley McCrae (and yes I know she doesn't look celtic at all - I stopped caring when I made a minotaur and a gargoyle, to be honest), Necrotechnician and advocate for the revolutionization of production through the rapid adoption of bone golem engines. http://westmarchsaga.wikia.com/wiki/...eyPortrait.png http://www.flickr.com/photos/jerril/4377416858/ http://www.flickr.com/photos/jerril/4377416270/
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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