11-11-2022, 11:34 AM | #1 |
Join Date: Oct 2011
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GURPS version of Ghostly Reload D&D spell?
So the crossbow-wielder in my PCs group wants a GURPS version of the 3.5 D&D spell that does this:
"...After the wielder shoots a projectile from the crossbow affected by this spell, the magic immediately cocks the crossbow so that the weapon can be loaded again. This spell pulls the string of a hand crossbow or light crossbow into place once per caster level (maximum ten times at caster level 10th) and the string of a heavy crossbow into place once per two caster levels (maximum five times at caster level 10th)." With GURPS, I can see limiting the number of times a crossbow is cocked by Magery level, and the spell takes one second to cock the crossbow each time. My main questions for the groupbrain are: • does limiting the spell by making it Very Hard vs. Hard to learn matter? • ditto for adding the High skill does not reduce this spell’s cost language • what about making the Time to Cast the spell be 2 seconds (vs. one)? • and most importantly, exactly how much FP should this spell cost? I'd appreciate any insight; thanks! thom |
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crossbow, magic |
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