07-05-2022, 11:17 AM | #521 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Puissance (count 15):
Enchant Purify Air (or any spell of a College not already listed) Itch (or any spell of a College not already listed) Sense Foes (or any spell of a College not already listed) Ignite Fire (or any spell of a College not already listed) Lend Energy (or any spell of a College not already listed) Seek Water (or any spell of a College not already listed) Seek Earth Sound (or any spell of a College not already listed) Simple Illusion (or any spell of a College not already listed) Seek Plant (or any spell of a College not already listed) Shape Earth (or any other Earth spell) Earth to Stone (or any other Earth spell) Create Earth (or any other Earth spell) Flesh to Stone (or any other Earth spell) Last edited by Curmudgeon; 07-07-2022 at 06:53 AM. |
07-05-2022, 11:18 AM | #522 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Pull (count 4):
Levitation Apportation Haste (or any other Movement spell) Flight (or any other Movement spell) |
07-05-2022, 11:19 AM | #523 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Purify Air (count 0):
No prerequisite. |
07-05-2022, 11:19 AM | #524 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Purify Earth (count 8):
Create Earth Earth to Stone Shape Earth Seek Earth Plant Growth Heal Plant Identify Plant Seek Plant |
07-05-2022, 11:20 AM | #525 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Purify Food (count 2):
Decay Test Food |
07-05-2022, 11:21 AM | #526 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Purify Fuel/TL (count 2):
Purify Water Seek Water [or in alternative to Purify Water Decay Test Food] Last edited by Curmudgeon; 07-07-2022 at 06:54 AM. |
07-05-2022, 11:21 AM | #527 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Purify Water (count 1):
Seek Water |
07-05-2022, 11:26 AM | #528 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Quick-Aim (count 14):
Enchant Purify Air (or any spell of a College not already listed) Itch Sense Foes (or any spell of a College not already listed) Ignite Fire (or any spell of a College not already listed) Lend Energy (or any spell of a College not already listed) Seek Water (or any spell of a College not already listed) Seek Earth (or any spell of a College not already listed) Sound (or any spell of a College not already listed) Simple Illusion (or any spell of a College not already listed) Seek Plant (or any spell of a College not already listed) Grace Clumsiness Spasm Last edited by Curmudgeon; 07-07-2022 at 06:55 AM. |
07-05-2022, 11:29 AM | #529 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Quick-Draw (count 11):
Enchant Purify Air (or any spell of a College not already listed) Itch (or any spell of a College not already listed) Sense Foes (or any spell of a College not already listed) Ignite Fire (or any spell of a College not already listed) Lend Energy (or any spell of a College not already listed) Seek Water (or any spell of a College not already listed) Seek Earth (or any spell of a College not already listed) Sound (or any spell of a College not already listed) Simple Illusion (or any spell of a College not already listed) Apportation (or any spell of a College not already listed) Last edited by Curmudgeon; 07-07-2022 at 06:55 AM. |
07-05-2022, 11:31 AM | #530 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Quick March (count 1):
Haste |
Tags |
magic, prerequisite count, standard magic spells |
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