12-06-2004, 07:52 PM | #1 |
Join Date: Aug 2004
Location: Detroit, MI
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Terradyne vs Transhuman Space
I'm developing a Space campaign that's going to use the G:Aliens and Space Atlas books for a 23rd/24th century which will be a sortof Star Trek: Enterprise/Firefly in flavor. Developing the history for how we got there is important, but I don't want to waste too much time on it; i.e. I want to be able to just tweak existing books to get it.
The 21st century will use Cyberpunk (maybe Cyberworld, maybe not), and for the 22nd century I'm considering Terradyne or Transhuman Space. There are a few standards of each era that don't exist in a Space Opera-ish campaign which I've already started thinking about how to explain their absence. Popular culture will account for the "fad" of cyberware disappearing and pretty much being relegated to medical necessity. An AI war (a-la the Eugenics Wars in Star Trek) occurs during the pre-FTL era that will account for the lack of AIs as PCs/NPCs in the general populace. I don't know much about Terradyne or THS (other than they cover the correct time period) and have never seen either in the FLGS near me. What are the strengths/weaknesses of each setting, particularly in being shoehorned inbetween Cyberpunk and semi-Space Opera? |
12-06-2004, 08:44 PM | #2 |
Join Date: Oct 2004
Location: Sierra Vista, Arizona
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Re: Terradyne vs Transhuman Space
As much as I like Transhuman Space, I tend to favor Terradyne as the basis for my near-future science-fiction campaigns; in my opinion, the basic Terradyne setting is easier to modify than a Transhuman Space one. My basic "Terradyne default" is a "hard SF" setting, with light biotech and medium cybernetics. I then graft on aspects from other worldbooks to add flavor.
If I want a more dystopian setting, I draw heavily from Cyberworld. For an alien invasion, I pull my copy of War against the Chtorr from the shelf. I even once incorporated Flight 13 into a campaign. And, of course, there is always Riverworld to provide a second chance to play favorite characters. For a bit more reach, I will often incorporate worldbooks such as Mars or Blue Planet, just to provide a different setting for my PCs to enjoy. When I do run a "space opera" campaign, I like to be inspired by Star Frontiers rather than Star Trek or Traveller (largely because nearly everyone else tends to use one of the latter two settings, and I enjoy being different), and I usually extrapolate it from the Terradyne timeline.
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12-06-2004, 09:47 PM | #3 | ||
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Terradyne vs Transhuman Space
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12-07-2004, 05:53 AM | #4 | |
Join Date: Aug 2004
Location: Detroit, MI
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Re: Terradyne vs Transhuman Space
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12-07-2004, 06:16 PM | #5 |
Join Date: Aug 2004
Location: Pittsburgh PA USA
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Re: Terradyne vs Transhuman Space
THS has the advantage of still being in print. I don't know how easy it is to find a copy of Terradyne nowadays.
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01-03-2005, 06:46 AM | #6 | |
Join Date: Jan 2005
Location: Wonderful Copenhagen
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Re: Terradyne vs Transhuman Space
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03-04-2022, 10:36 AM | #7 | |
Join Date: May 2010
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Re: Terradyne vs Transhuman Space
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03-04-2022, 10:42 AM | #8 | |
Stick in the Mud
Join Date: Aug 2004
Location: Rural Utah
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Re: Terradyne vs Transhuman Space
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Just as a note, the post you responded to (in 2022 (date for future reference)) was made in 2004. </Moderator>
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MIB #1457 Last edited by sjard; 03-04-2022 at 10:46 AM. |
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03-05-2022, 12:19 PM | #9 | |
Join Date: Oct 2015
Location: New England
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Re: Terradyne vs Transhuman Space
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terradyne, transhuman space |
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