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Old 01-18-2019, 08:28 AM   #11
Anaraxes
 
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Default Re: GURPS Action 5: Dictionary of Danger

All those hours of watching the A-Team getting captured and then locked up inexplicably in a machine shop finally pay off.
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Old 01-18-2019, 08:43 AM   #12
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Default Re: GURPS Action 5: Dictionary of Danger

Reposting my comment from the 2019 speculation thread :

It is amazing, brillant, captivating, diverse, essential, funny, ...

Great book, one of those that instantly become mandatory.

Also, "my god it's full of puns" :)

And we now have official numbers for boiling water and hot oil ! Answering a 2011 thread. (2011 ? I would have swore it was last year ... nevermind)

One very small critic: there is only one item missing to fully cover the "Commando" movie : circular saw blade used as shuriken. Pretty sure everything else is in.
Even the kitchen sink...

Last edited by Celjabba; 01-18-2019 at 09:54 AM.
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Old 01-18-2019, 09:00 AM   #13
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Default Re: GURPS Action 5: Dictionary of Danger

Quote:
Originally Posted by Kromm View Post
Including dungeon delving, if you want. The rules for shoving people from high places, jamming them in doors, tossing them into briar patches or animal cages, cooking them in the kitchen, drowning them, dumping them into manure piles, and using hand tools as weapons all seem eminently portable to low-tech settings. The GM could even adopt the rules for blast furnaces and live wires to the Fire college and Lightning spells. In fact, it's really only the rules for big, powered industrial machinery and high-tech vehicles that are strictly inapplicable in fantasy.
After perusing it last night, I concur. It really could be called "GURPS Interacting with the Physical World."
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Old 01-18-2019, 09:52 AM   #14
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Default Re: GURPS Action 5: Dictionary of Danger

Quote:
Originally Posted by Phantasm View Post
There's only one word to describe this:

AWESOMESAUCE!
I second this wholeheartedly. Picked it up as soon as I heard about it, started reading and loved it.
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Old 01-18-2019, 10:01 AM   #15
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Default Re: GURPS Action 5: Dictionary of Danger

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Originally Posted by Rigil_Kent View Post
I second this wholeheartedly. Picked it up as soon as I heard about it, started reading and loved it.
Just as a note: when folks say "with Pyramid gone, we can do fun stuff," this is what it means. Sean is an excellent and engaging writer who also happens to be the guy that knows all the rules. When he's not shifting around my crappy prose on yet another block of math (OK, I've not done that for a while, but still) he's doing things he loves doing - writing cool, engaging stuff that shows how GURPS can sing.
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Old 01-18-2019, 11:37 AM   #16
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Default Re: GURPS Action 5: Dictionary of Danger

I haven't finished it yet, but so far I'm enjoying it immensely. Quite apart from lots of fun rules, it is a great source of ideas for hazards and improvised weapons.
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Old 01-18-2019, 12:07 PM   #17
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Default Re: GURPS Action 5: Dictionary of Danger

Quote:
Originally Posted by DouglasCole View Post
Just as a note: when folks say "with Pyramid gone, we can do fun stuff," this is what it means. Sean is an excellent and engaging writer who also happens to be the guy that knows all the rules. When he's not shifting around my crappy prose on yet another block of math (OK, I've not done that for a while, but still) he's doing things he loves doing - writing cool, engaging stuff that shows how GURPS can sing.
This, exactly. 100 times this. All hail Kromm!
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Old 01-18-2019, 12:50 PM   #18
Mark Skarr
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Default Re: GURPS Action 5: Dictionary of Danger

Oh, FSM, this is the best book evar. I think I have laughed on every page and I'm only at F.

And so much of it is useful in games that aren't over-the-top Action games.

Not that I would know what one of those looks like . . ..
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Old 01-18-2019, 01:12 PM   #19
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Default Re: GURPS Action 5: Dictionary of Danger

Quote:
Originally Posted by Phantasm View Post
There's only one word to describe this:

AWESOMESAUCE!
indeed

Quote:
Originally Posted by DouglasCole View Post
when folks say "with Pyramid gone, we can do fun stuff," this is what it means.
This could be for the better, series like Action and Dungeon Fantasy carry a greater air of legitimacy to encourage inclusion, and splitting into 10-20 genre series can be easier to remember numbers than a 100+ overall thing.
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Old 01-18-2019, 01:45 PM   #20
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Default Re: GURPS Action 5: Dictionary of Danger

This is absolutely hands-down fantastic. Inspired. Borderline indispensable. Just excellent, thank you.
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