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Old 11-11-2013, 01:54 PM   #821
momothefiddler
 
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Default Re: [OOC] Worlds of Fire

I'm about to be admitted for health issues and am not sure when I'll be back; hopefully it'll be within a week or two.

My apologies for the absence, and feel free to take control of my character as necessary in the mean time to keep the game going.
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Old 11-11-2013, 01:59 PM   #822
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Default Re: [OOC] Worlds of Fire

Quote:
Originally Posted by momothefiddler View Post
I'm about to be admitted for health issues and am not sure when I'll be back; hopefully it'll be within a week or two.

My apologies for the absence, and feel free to take control of my character as necessary in the mean time to keep the game going.
Okay. Thanks for the warning, and all the best. One way or another we'll be here when you get back.
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Old 11-11-2013, 02:25 PM   #823
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Default Re: [OOC] Worlds of Fire

In related news. I'm back. Good luck momo.
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Old 11-21-2013, 02:10 PM   #824
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Default Re: [OOC] Worlds of Fire

Quote:
Originally Posted by Totem View Post
The staff ricochets off the glass, which doesn't even dignify the attempt with so much as a sound effect, aside from the door rattling a bit. No dents, not chips, it just sounded like the staff bounced off nothing.
I was attempting to clarify that Jorin is making use of the Distant Blow enchantment on Evangeline to strike the tick-tock man - that's why I included a range penalty and said the staff stopped short of the glass. What is a better way to make that clear in the future? Perhaps (Staff(Distant blow) 20...?
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Old 11-22-2013, 11:14 AM   #825
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Default Re: [OOC] Worlds of Fire

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Originally Posted by momothefiddler View Post
I was attempting to clarify that Jorin is making use of the Distant Blow enchantment on Evangeline to strike the tick-tock man - that's why I included a range penalty and said the staff stopped short of the glass. What is a better way to make that clear in the future? Perhaps (Staff(Distant blow) 20...?
That would account for it, yes... Specifically stating that you're using this would be handy, because the way it was described originally I was getting confused about where exactly it was being targeted and so forth. At one point I'd worked out that you were aiming at the floor in front of the door.

I'll modify my response. The original response is here (there isn't a huge difference).

Quote:
The staff ricochets off the glass, which doesn't even dignify the attempt with so much as a sound effect, aside from the door rattling a bit. No dents, not chips, it just sounded like the staff bounced off nothing. If this is what the exterior windows are made from then it might explain Wolf's comment about people not escaping once the place shuts itself up. On the other hand the door itself rattled, which suggests that it will still open at this point.

Behind the Tick Tock Man, Jorin can see that Sam is starting to get a bit restless and is shuffling around like he's going to try something. It's hard to say what it will be when he's got no special skills [OOC: genuinely, he has no advantages on his character sheet unless you count two 0-point features.] but it looks like he's going to try it.
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Old 11-22-2013, 12:10 PM   #826
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Default Re: [OOC] Worlds of Fire

Quote:
Originally Posted by Totem View Post
The blow ricochets off the glass, which doesn't even dignify the attempt with so much as a sound effect, aside from the door rattling a bit. No dents, not chips, it just sounded like the staff bounced off nothing. If this is what the exterior windows are made from then it might explain Wolf's comment about people not escaping once the place shuts itself up. On the other hand the door itself rattled, which suggests that it will still open at this point.
Now, I don't think I've attempted to use Distant Blow through a transparent object before. I had assumed it would work, since Distant Blow states line of sight. While I'm not objecting to the situation as it stands, I would like to know which of the following cases is true:
  1. Jorin has never tried to use Distant Blow through a transparent object and so did not know what to expect. He now knows that Distant Blow won't work through this transparent object, but does not know if that's a trait of Distant Blow or a trait of this building.
  2. Jorin has previously successfully used Distant Blow through a transparent object, and is now aware that, in addition to its surprising sturdiness, this door (and probably the whole building) has some sort of ability to block magic.
  3. Jorin has previously attempted to use Distant Blow through a transparent object and broke the object, in which case he was probably just trying to avoid the shards of glass when he broke the door or something.
  4. Something else (I think I've covered all the possibilities, though).
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Old 11-23-2013, 07:56 AM   #827
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Default Re: [OOC] Worlds of Fire

Quote:
Originally Posted by momothefiddler View Post
Now, I don't think I've attempted to use Distant Blow through a transparent object before. I had assumed it would work, since Distant Blow states line of sight. While I'm not objecting to the situation as it stands, I would like to know which of the following cases is true:
  1. Jorin has never tried to use Distant Blow through a transparent object and so did not know what to expect. He now knows that Distant Blow won't work through this transparent object, but does not know if that's a trait of Distant Blow or a trait of this building.
  2. Jorin has previously successfully used Distant Blow through a transparent object, and is now aware that, in addition to its surprising sturdiness, this door (and probably the whole building) has some sort of ability to block magic.
  3. Jorin has previously attempted to use Distant Blow through a transparent object and broke the object, in which case he was probably just trying to avoid the shards of glass when he broke the door or something.
  4. Something else (I think I've covered all the possibilities, though).
This being a world-jumping campaign, Jorin will have found that Magic feels a bit different in each world. It won't necessarily function differently, but sometimes it does. This includes worlds where the only magic available is from (for instance) the Necromantic spell list. That the Distant Blow could not penetrate this window may be a property of the local magic (where any solid matter blocks line of sight) or may be a property of the material in question (perhaps it isn't pure glass and the anti-shatter sheeting that's been added is what actually stopped the blow). So mostly option 1, but with the added clause that it may be the way magic works in this world, not just the building. With a few suitable Magery and Thaumatology type rolls Jorin could work it out. That would take a few hours though.
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Old 11-24-2013, 08:49 AM   #828
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Default Re: [OOC] Worlds of Fire

Now I'm curious: are we currently under the effects of a Bless spell? I forgot it if we are. If so, I got 11, 17, and 9, and will include that calculation in any further rolls.
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Old 11-24-2013, 10:42 AM   #829
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Default Re: [OOC] Worlds of Fire

Quote:
Originally Posted by momothefiddler View Post
Now I'm curious: are we currently under the effects of a Bless spell? I forgot it if we are. If so, I got 11, 17, and 9, and will include that calculation in any further rolls.
Regrettably the last time I can find reference to John casting Bless was back in January/ March in a previous mission. If someone can find something a bit more recently then I'll accept it, but otherwise we're going to have to put it being missed out due to John's first night in this place and the fact that it probably wouldn't work anyway.
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Old 11-24-2013, 02:01 PM   #830
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Default Re: [OOC] Worlds of Fire

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Originally Posted by Totem View Post
The spell didn't activate, unless Jorin clouted the ceiling (he attacked through the doorway, so a swing wasn't exactly possible, except maybe underarm) by mistake when he met no resistance to his attack; the Tick Tock man may have disintegrated and reformed as a defence rather than a react to the attack. Or it might just have been messing around.
Since neither bumping into someone nor even parrying with the weapon is sufficient to trigger a melee spell, I'm would assume it's still charged.
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