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Old 12-13-2023, 05:37 PM   #1
GURPS Fox
 
Join Date: Jun 2020
Default M270/HIMARS MLRS-style launcher pod reload

So, I've been looking through the forum and there isn't much in terms of rules for a pod-launcher reloading system similar to HIMARS/M270.

Basically, unlike more traditional MLRS systems which require you to reload the tubes one at a time (basically stuff like Grads, Katushas, and similar MLRS systems), you literally replace the pod the launchers are installed in instead. Supposedly, the two 6-tube pods in an M270 can be replaced in two minutes with two, three, or four people (depending if the ammo truck is nearby, as the ammo truck has a crane).

Has anyone figured out how to stat this sort of thing?
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Old 12-13-2023, 05:42 PM   #2
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: M270/HIMARS MLRS-style launcher pod reload

Mechanically, it means the weapon has Shots 12 (120), whereas if you had to load each tube individually at, say, 30s per tube, it would be Shots 12 (30i).
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Old 12-13-2023, 06:01 PM   #3
GURPS Fox
 
Join Date: Jun 2020
Default Re: M270/HIMARS MLRS-style launcher pod reload

Quote:
Originally Posted by Anthony View Post
Mechanically, it means the weapon has Shots 12 (120), whereas if you had to load each tube individually at, say, 30s per tube, it would be Shots 12 (30i).
How MLRS/HIMARS 'reloads' is more akin to reloading a magazine (a magazine of immense caliber, but a magazine none the less) than a tube-by-tube arrangement, at least on the battlefield.
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Old 12-13-2023, 07:00 PM   #4
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: M270/HIMARS MLRS-style launcher pod reload

Quote:
Originally Posted by GURPS Fox View Post
Yes, that's why the reload time doesn't include the 'i' (indicating that reload is per shot).
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Old 12-13-2023, 11:52 PM   #5
GURPS Fox
 
Join Date: Jun 2020
Default Re: M270/HIMARS MLRS-style launcher pod reload

Quote:
Originally Posted by Anthony View Post
Yes, that's why the reload time doesn't include the 'i' (indicating that reload is per shot).
[looks at the post, looks at the response, looks at the post again]
God damn, I dun goofed and didn't read it correctly.

So, I just stat it up as a multi-tube launcher and remove the i from the reload? Is it the same way with V2e?
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Old 12-14-2023, 07:10 AM   #6
Donny Brook
 
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Join Date: Aug 2014
Location: Snoopy's basement
Default Re: M270/HIMARS MLRS-style launcher pod reload

Honestly, I would be very surprised if 120 seconds is typical. An experienced crew with Quick Reload (Artillery) maybe. Typical would be more like 180.
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Old 12-14-2023, 07:27 AM   #7
Fred Brackin
 
Join Date: Aug 2007
Default Re: M270/HIMARS MLRS-style launcher pod reload

Quote:
Originally Posted by GURPS Fox View Post
[looks at the post, looks at the response, looks at the post again]
God damn, I dun goofed and didn't read it correctly.

So, I just stat it up as a multi-tube launcher and remove the i from the reload? Is it the same way with V2e?
Ve2 didn't anticipate this particular weapon system. It makes "rocket launchers" with all kinds of tubes and loading mechanisms but "replace all tubes with a new set of tubes" makes it kind of a "meta- weapon" rather than a simple weapon.

I'm sure that what Anthony did was use the Real World figures for how long it takes to replace the launcher module. Also, those probably should be for optimal conditions like "got the module carrying and lifting vehicle parked in just the right place".
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