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04-25-2009, 08:47 AM | #1 |
Join Date: Nov 2007
Location: Brazil
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Raw Magic, Magical Item Creation
Hey ppl,
I'd like to ask something, when dealing with magical itens, 1 point of raw magic can be spent for 100E in Magical Item creation... Does that accelerate the making process? I mean, if I'm using Slow and Sure, does me spending 1 Raw Magic Point means -100 days of work? And on the Quick and Dirty, does it means more than 100E per hour? Thanks! (Btw, is there any other ways of creating magical itens beside those listed on Magic?)
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Current Playing: Gurps Fantasy. Current GMing: DnD 3.5 on an original setting. Planning a GURPS Sci-Fi Campaign. |
04-25-2009, 10:50 AM | #2 | |
Join Date: Aug 2004
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Re: Raw Magic, Magical Item Creation
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04-27-2009, 08:27 PM | #3 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Raw Magic, Magical Item Creation
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04-28-2009, 06:55 AM | #4 | |
Join Date: Apr 2005
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Re: Raw Magic, Magical Item Creation
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04-27-2009, 10:21 PM | #5 | |
Join Date: Aug 2007
Location: Vermont, USA
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Re: Raw Magic, Magical Item Creation
I agree with Not another shrubbery, plus here's a quote in support: "...there may be ways to speed up the process, such as ... Raw Magic..." (Th195).
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04-28-2009, 03:39 AM | #6 |
Join Date: Nov 2007
Location: Brazil
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Re: Raw Magic, Magical Item Creation
Thanks to all of you...
8D I'll take a look on those other methods... Btw, I can't convince the GM to give me special treatment... I'm the GM... xD I just wanted to know, for a campaign with LOTS of Magic itens, where things magical are common, if there was a faster way to enchant inside the rules... 8D
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Current Playing: Gurps Fantasy. Current GMing: DnD 3.5 on an original setting. Planning a GURPS Sci-Fi Campaign. |
04-28-2009, 04:53 AM | #7 |
Join Date: Feb 2008
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Re: Raw Magic, Magical Item Creation
Most usefull but well hidden in thaumatology is to allow enchanting via material, or magical reargents. The basic cost is $4 per energy. One use of course.
Mages will still hesitate to do realy costfull stuff, but no problem with lesser enchantment. Only thing left to solve is where this magical ingredients come from. (Normal stuff, diamond dust, or propably some special spells?)
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My topic Randover's Magical setting Enchanting proposals, mana levels, magery...and other stuff for Wizards based campaing. Motto: "Why not create cash by magic? Job as any other." |
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