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Old 05-08-2022, 04:33 AM   #1
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Non-self powered flaming sword

Exactly as per Flaming Weapon at ITL 152, but it costs one fatigue per minute making it impracticable for use as a light source. Same enchantment procedure as the self-powered version, but the enchantment only takes one week and so the base cost is only $2k.
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Old 05-08-2022, 05:04 PM   #2
Bill_in_IN
 
Join Date: Dec 2021
Location: Indiana
Default Re: Non-self powered flaming sword

Quote:
Originally Posted by hcobb View Post
Exactly as per Flaming Weapon at ITL 152, but it costs one fatigue per minute making it impracticable for use as a light source. Same enchantment procedure as the self-powered version, but the enchantment only takes one week and so the base cost is only $2k.
The table on ITL page 152 states that Flaming Weapon costs $10,000 and takes 5 weeks to make. I assume that this is the version that costs 1 ST per turn to use and the self-powered, 0 ST version, would cost $100,000.
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Old 05-10-2022, 11:03 PM   #3
Skarg
 
Join Date: May 2015
Default Re: Non-self powered flaming sword

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Originally Posted by hcobb View Post
Exactly as per Flaming Weapon at ITL 152, but it costs one fatigue per minute making it impracticable for use as a light source. Same enchantment procedure as the self-powered version, but the enchantment only takes one week and so the base cost is only $2k.
That sounds exactly like the kind of thing certain players would propose. Expensive item has minor disadvantage, so it's massively less expensive (for me). Combine with how Legacy boosted the damage on these and trololol: 1d+1 stacking damage for $2000. Such a deal.
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Old 05-11-2022, 08:31 AM   #4
warhorse11h
 
Join Date: Aug 2018
Default Re: Non-self powered flaming sword

Per my reading of the flaming weapon enchantment, it doesn't require any ST to use it on the weapon, simply command it to flame.
The suggested enchantment for this variant in effect functions to limit the spell on the item and would increase the cost, not reduce it.

Last edited by warhorse11h; 05-11-2022 at 08:38 AM. Reason: clarification
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Old 05-11-2022, 09:34 AM   #5
Bill_in_IN
 
Join Date: Dec 2021
Location: Indiana
Default Re: Non-self powered flaming sword

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Originally Posted by warhorse11h View Post
Per my reading of the flaming weapon enchantment, it doesn't require any ST to use it on the weapon, simply command it to flame.
The suggested enchantment for this variant in effect functions to limit the spell on the item and would increase the cost, not reduce it.
That was my understanding of it per the way that we played under Classic TFT rules. At least, that what seems to come out of my memory of it.
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