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#1 |
Join Date: Feb 2013
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Is there a difference?
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#2 |
Join Date: Sep 2004
Location: Canada
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Very much so. In Combat Sport (Boxing) there is a set fighting space, there's a list of legal targets and everything else you must leave alone, you must wear protective gear, you must stop when the other person submits or is too injured, third (or fourth or fifth or sixth...) parties won't show up behind you with a chair to break over your head...
You can't roll against Combat Sport (Boxing) outside of a sporting boxing match. If you want to punch "scientifically" in real combat, you roll Boxing. If you don't know Boxing but you know Combat Sport (Boxing), there's a -4 default penalty between the two because your opponent isn't following the rules and you've only learned how to fight someone following the rules.
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#3 |
Join Date: Sep 2004
Location: Canada
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Reread the skill descriptions for Boxing, Karate, Judo, and Wrestling.. These don't represent specific sports (otherwise what we'd actually have is a skill called "Martial Sport" that requires specialization by style). There's more on the distinction in GURPS Martial Arts (much more...)
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#4 | |
Join Date: Feb 2013
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#5 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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He will probably get disqualified, or take a real penalty when he's on the ropes, since combat boxing is more or less the skill of trained punching while wearing armor on an honest-to-goodness battlefield, if you look at what it gives you.
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#6 |
Join Date: Mar 2006
Location: Iceland*
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The default is -3, not -4.
Professional boxers probably have Boxing and Games (Boxing), according to MA. Boxing Sport is for the Olympic sport, much further from full-contact fighting.
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#7 |
Join Date: Jul 2009
Location: UK
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I was under the impression that a lot of "professional boxing" is heavily choreographed, so they would actually have Boxing Art.
I must also admit though, that until this thread, I thought the Combat Art/Sport skill only applied to Melee Weapon skills, and not to unarmed melee skills. |
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#8 |
Join Date: Mar 2013
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Kromm had some interesting posts where he suggested that it was only worth a perk to have the differences between the combat version and the sport version and the art version.
And yes, all melee skills, inlcuding hand to hand, have combat, sport, and art versions. Kromm's rule would allow you to have the Combat skill plus a perk familiarity, such as Sport Familiarity (Boxing) This is the post, look at the last paragraph: http://forums.sjgames.com/showpost.p...7&postcount=22
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#9 |
Join Date: Mar 2006
Location: Iceland*
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While there are many shenanigans that go on with fighter resumes and fight results, none of these amount to choreographing individual exchanges of blows. Indeed, even managers who admit to fixing fights state that they would take care not to inform the designated winner of such an arrangment, as that would simply increase the risk of raising suspicions.
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#10 |
Join Date: Sep 2007
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Tags |
combat, martial arts |
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