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#61 | |
Join Date: Mar 2008
Location: Austin, TX
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#62 |
Join Date: Jun 2008
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Drone counter measures should probably proliferate also.
A simple point defence pistol calibre weapon would probably be fairly effective and should take up less than a single space. They should be as vulnerable as pedestrians (and therefore take damage from hand weapons and burst effects). That would probably bring CW back to the more organic level we are used to (rather than the fully cyberpunk level it would escalate to if drones were common). |
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#63 |
Join Date: Nov 2007
Location: Leeds, England
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Curiously, there was an article on the BBC's site today, warning of their possible use for "malign purposes".
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#64 |
Join Date: Aug 2004
Location: MO, U.S.A.
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The biggest limit on drones will probably be how well they work if their data link is cut or spoofed. Workable and reliable AI may show up tomorrow, or never.
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Xenophilia is Dr. Who. Plus Lecherous is Jack Harkness.- Anaraxes |
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#65 |
Join Date: Aug 2011
Location: Snohomish, WA
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If it was desired to limit the impact of drones in the world of Car Wars (which I think would be a good idea), an increase in EM radiation might do the trick. Of course that would also play havoc on computers too. Which might not be a bad thing also.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
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#66 |
Join Date: Jun 2008
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Encoding and hardening your data stream is pretty straightforward (otherwise we wouldn't be seeing military UAVs now). Of course that pre-supposes some comms infrastructure. In my game I assume that comms have to be brought in and operated dynamically and are not a persistent fact in the game world.
CW drones are already quite possible, we have micro-planes and copters, we have RC control, what else do you need? Limiting factors are the inherent control issues with RC, and the extortionate cost compared to risking a warm body. Life is cheap. If we want miniature UAVs, then they shouldn't be able to carry weaponry, they should be fragile and they could therefore be cheaper. They still need a dedicated RC controller and a hard disruption (bollix) will still badly mess them up. Background EM shouldn't be an issue though as it isn't necessary and adds more complications. |
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#67 |
Join Date: Sep 2010
Location: Philadelphia Area
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http://www.cnet.com/news/electric-su...treet-drivers/
Faster than gas, and cheaper to operate. How 'bout them apples? |
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#68 |
Join Date: Sep 2010
Location: Philadelphia Area
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Tesla is now producing the Model S with two seperate axes of engine options:
You can have more range or less range, controlled by the size of battery installed (60 kWh vs 85 kWh). And you can separately have more or less power/speed: You can have one motor or two (one per axle), and they're also using three different sizes of motors (221hp, 380hp, 470hp). OK, they're not making every combination available (at least, not yet). Still, the options for electric sound eerily like configuring a gas engine: you pick your engine size, and separately pick the amount of fuel on board. http://www.teslamotors.com/blog/dual...-and-autopilot http://www.teslamotors.com/models/design Last edited by ammulder; 12-11-2014 at 08:09 AM. |
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#69 |
Join Date: Aug 2004
Location: NE OK
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http://news.yahoo.com/watch-u-navy-l...173218470.html
Not quite the pew-pew effect - Looks more like how X-Ray Lasers were described in Car Wars. -John |
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#70 |
Join Date: Dec 2007
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http://my.earthlink.net/article/top?...c-a81f10c16c77
"CHICAGO (AP) — All the burglars use the same audacious tactics: A vehicle crashes through a storefront in the wee hours and up to six people in dark clothing and ski masks pour out, grabbing whatever they can with the speed of a NASCAR pit crew." And this is why every "bike gang" has a pickup or van. :)
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