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Old 05-07-2021, 09:00 AM   #231
ajardoor
 
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Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by Hide View Post
Oh, I call luck for this matter (annulation of the critical miss).
Maybe. Have you used Luck this in-game day? Say, when you making that stuff to block the cave opening?
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Old 05-07-2021, 09:26 AM   #232
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Default Re: [DFRPG] Crawl! OOC

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Maybe. Have you used Luck this in-game day? Say, when you making that stuff to block the cave opening?
No I haven’t employed luck.
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Old 05-07-2021, 09:34 AM   #233
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Default Re: [DFRPG] Crawl! OOC

Sorry in the IC I mentioned the bloodlust as flavor text, but Vic does not have that disadvantage.
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Old 05-07-2021, 04:14 PM   #234
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Default Re: [DFRPG] Crawl! OOC

Gathika keeps doing all out defense and waits for Bain instructions.
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Old 05-07-2021, 10:00 PM   #235
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Default Re: [DFRPG] Crawl! OOC

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No I haven’t employed luck.
Okay. We'll reroll. 14 and 7. Hit on first attack. Roll damage.

Second attack; fast-draw 13, ready 16, failed to get off the second attack but you loaded the arrow at least.
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Old 05-07-2021, 11:13 PM   #236
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Default Re: [DFRPG] Crawl! OOC

Thanks, damage dealt!

For the next turn Bain will take another AOA double against the sword fighters, with the same strategy.
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Old 05-08-2021, 07:57 AM   #237
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Default Re: [DFRPG] Crawl! OOC

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(OOC: Telrith, what is your action this turn? You are within melee range, as are your elementals...)

umm... you are aware telrith has a maximum speed of 3 and hasn't been moving at that wonderful speed the entire time? The dude is a little semi-mobile wall, with the enormous shield that slows him down.



I gave my moves earlier:

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Telrith moves forward to +12 yards. The elementals move forward to +24 yards. They should be within a few yards of the right end of the line now. Unless Vic shortens the line.

If the elementals are still within range of a fighting opponent, they will both telegraphic attack the same one. Make him use his parry.
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Old 05-08-2021, 12:50 PM   #238
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Default Re: [DFRPG] Crawl! OOC

Yeah, okay, the elementals both attack one of the bad guys.
Same stats as last combat?

Rolling attacks; 8 and 13.
Rolling Active Defenses; 15 and 8. One hit got through.
Rolling damage; 5-2 crushing, DR 2...1 point of injury.
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Old 05-08-2021, 01:06 PM   #239
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Default Re: [DFRPG] Crawl! OOC

Vic and Bain killed one bad guy apiece last turn, in case that wasn't clear. The guy with the wounded leg is not Moving, he is basically out of the fight.
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Old 05-08-2021, 01:36 PM   #240
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Default Re: [DFRPG] Crawl! OOC

I would like to respectfully suggest the use of “dicelog” or something similar so that we can feel more in control of our character’s actions. I’m not sure what ericthered, Bain, and Pumpkin Lorica think.

Meanwhile I would like to attack the nearest archer, being sure to face the general direction of the other enemies. (Sl 16)
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