01-26-2019, 09:42 AM | #11 |
Join Date: Jun 2006
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Re: Tech & super science
I suppose it can't hurt to ask. You never know, maybe there's a gaming enthusiast who was a kid in the late 70s and early 80s who happens to remember both Thundaar and TFT fondly in charge of it this month. It is after all a pocket change sort of decision for WarnerMedia, it's not likely going to get escalated to the board of directors or anything.
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-- MA Lloyd |
01-26-2019, 10:15 AM | #12 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Tech & super science
Unless you want to throw something like AI at this then they most likely won't be interested.
https://www.licenseglobal.com/indust...tion-incubator
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-HJC |
01-26-2019, 10:28 AM | #13 | |
I do stuff and things.
Join Date: Aug 2004
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Re: Tech & super science
Quote:
I'm ancient. Someone could likely adapt the Sorcery & Super Science adventures to work with TFT, to keep entertained for now. http://www.warehouse23.com/products?...cience&x=0&y=0
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Battlegrip.com, my blog about toys. |
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01-28-2019, 01:58 PM | #14 | |
Join Date: May 2018
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Re: Tech & super science
Quote:
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01-28-2019, 05:42 PM | #15 |
Join Date: May 2018
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Re: Tech & super science
Haven't played it, but there's a homebrew The Traveler Trip out there that looks good.
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05-24-2021, 07:04 PM | #16 |
Join Date: Jun 2006
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Re: Tech & super science
You know, maybe there would be hope if somebody wanted to push for it. Warner appears to have released the series on Blue Ray for April 2021, so apparently somebody is paying a little attention to the property this year.
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-- MA Lloyd |
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