11-20-2016, 07:29 PM | #1 | |
Join Date: Sep 2007
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Action 1 Errata (Good / Fine gear)
Checking the errata and a forum search didn't turn up a mention. But the gear section in Action 1 has a couple of errata in the descriptions of Good and Fine gear.
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What were the weight reductions for Good and Fine intended to be? (Note that there's also a separate "Cutting Edge" modifier, giving 2/3 weight and +1 CF for being made of the latest materials.) |
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11-20-2016, 08:55 PM | #2 |
Join Date: May 2007
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Re: Action 1 Errata (Good / Fine gear)
Quality only effects weight for things like lock picks and kits, where a higher quality item represents a larger kit with a more extensive selection of specialized tools.
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11-21-2016, 05:02 AM | #3 |
Join Date: Aug 2004
Location: Germany
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Re: Action 1 Errata (Good / Fine gear)
As Litvyak said.
You will find the phrase 'Quality affects weight.' in the description of the items that this applies to.
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11-21-2016, 07:00 AM | #4 | |
Join Date: Sep 2007
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Re: Action 1 Errata (Good / Fine gear)
Sure. But how much is the weight affected? The individual items don't say. To grab the first couple of examples:
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But if that's really the intent of the rule, there we are. Thanks. |
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11-21-2016, 08:35 AM | #5 | ||
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Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Action 1 Errata (Good / Fine gear)
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For greater quantity one would simply purchase a second kit. Quote:
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11-21-2016, 09:17 AM | #6 | |
Join Date: Sep 2007
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Re: Action 1 Errata (Good / Fine gear)
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Similarly for the first aid kit (though that's the same argument as for a disguise kit that I already acknowledged). Perhaps instead of simply more primitive stuff like iodine, you could also have more effective, modern professional gear. Having morphine instead of aspirin doesn't call for a 20x weight increase. (Not even "in addition to" would.) But it ought to give you a bonus to your stop-the-pain roll. But then, as I said before, if that's really the intent of the rules, it's clear enough. The repeat of the price multipliers as identical weight multipliers suggested there might be a typo or proofreading sort of error. I don't think the PCs lugging about a pickup truck full of drugstore contents fits the genre very well (except perhaps the movie "FX", where that was the point :). The Mission: Impossible (TV) disguise kit fit in a briefcase and was essentially foolproof. 200-lb packages were limited to all the times Willy smuggled Barney into the target site in a box, not Cinnamon's makeup and dresses. Or if you prefer the movies, Tom Cruise didn't take 520 pounds of climbing gear up the Burj Khalifa rather than 26 (good thing, as the encumbrance penalties would more than wipe out the benefit from being "fine"). But there's no reason to think he was poorly equipped rather than having "fine" gear. All the extra money for Q Division can't get you better stuff than what you get in the sporting goods section at Target, but only more of that same mundane stuff? Action movies are only populated by heroes that run around looking like this guy? It's not a realistic genre in the first place, so real-world examples aren't particularly enlightening. <shrug> |
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11-21-2016, 09:49 AM | #7 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Action 1 Errata (Good / Fine gear)
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To use meta-coding: IF an item has the note "Quality affects weight" in its description THEN (making it Good quality multiplies weight by 5 OR making it Fine quality multiplies weight by 20).
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11-21-2016, 10:47 AM | #8 | ||
Join Date: Jun 2013
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Re: Action 1 Errata (Good / Fine gear)
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Quote:
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11-21-2016, 02:27 PM | #9 | |
Join Date: Sep 2007
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Re: Action 1 Errata (Good / Fine gear)
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A times-20 weight multiplier comes pretty close to making gear simply unavailable in practical terms, unless the team is always operating close to home ("CSI", maybe?), or the GM is willing to be pretty generous with that anticipation suggestion, and you never hit two different tasks or locations instead of just one, without first returning to base to pick through your stuff again. (I brought the telephoto lens for surveillance photos of the building, but now I need a macro lens for the closeup detail on the circuit board...) They'd have to revise the intro to "Leverage" from "Hitter, Grifter, Hacker, Thief, Mastermind" to add "Teamster" or "Roadie" as a vital core member of the team. (All too often poor Willy Armitage's actual job in "Mission: Impossible". There's a reason Dan and Jim always pulled his strongman dossier out of the IMF file. Somebody had to carry everyone else's stuff. :) |
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11-21-2016, 05:03 PM | #10 |
Join Date: May 2015
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Re: Action 1 Errata (Good / Fine gear)
Seems really weird to me too to confuse quality ratings with having a larger kit. Wasn't there already First Aid Kit vs. Doctor's Bag? Variety and quantity of tools, as well as specific other items (e.g. morphine over aspirin) are not the same thing as quality. Just seems like an inappropriate/confusing misuse of language and game terms.
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