Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 11-09-2010, 06:42 AM   #1
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Claw-claw-bite and armor

Low-Tech tells us that horn and bone have a (0.5) armor divisor when doing impaling damage. Should animal attacks be modified accordingly? Should the relevant advantages be bought with this limitation to be realistic? Will Bruno's minotaur weep when she discovers she can no longer impale three characters with one goring charge?
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is offline   Reply With Quote
Old 11-09-2010, 07:01 AM   #2
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: Claw-claw-bite and armor

Quote:
Originally Posted by Asta Kask View Post
Low-Tech tells us that horn and bone have a (0.5) armor divisor when doing impaling damage. Should animal attacks be modified accordingly? Should the relevant advantages be bought with this limitation to be realistic? Will Bruno's minotaur weep when she discovers she can no longer impale three characters with one goring charge?
That would be a rather silly rule. Imagine an X-joule impact with a punch, and an X-joule impact with a punch by a hand with a spike growing out of one's knuckle. Do you seriously believe the former will do more damage than the latter, e.g. while punching a guy in a leather vest of some sort?

Now, some bone weapons might break on a hit, but that's a whole nother issue.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 11-09-2010, 07:08 AM   #3
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Claw-claw-bite and armor

Quote:
Originally Posted by Asta Kask View Post
Low-Tech tells us that horn and bone have a (0.5) armor divisor when doing impaling damage. Should animal attacks be modified accordingly? Should the relevant advantages be bought with this limitation to be realistic? Will Bruno's minotaur weep when she discovers she can no longer impale three characters with one goring charge?
It doesn't answer the question, but I'd note that the bone in Low Tech is specifically dead bone. That's rather different from living bone.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
Old 11-09-2010, 07:41 AM   #4
Turhan's Bey Company
Aluminated
 
Turhan's Bey Company's Avatar
 
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
Default Re: Claw-claw-bite and armor

Quote:
Originally Posted by Asta Kask View Post
Low-Tech tells us that horn and bone have a (0.5) armor divisor when doing impaling damage. Should animal attacks be modified accordingly?
Bone and horn, removed from the animal it was growing on, reshaped, and attached to some kind of tool is not necessarily the same as bone and horn appendages attached to the animal growing it in a fairly optimal way. This is not to say that an argument couldn't be made that bone/horn/claws should get an armor divisor, but arguing from bone/horn weapons isn't that argument.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs.

Buy my Warehouse 23 stuff, dammit!
Turhan's Bey Company is offline   Reply With Quote
Old 11-09-2010, 07:53 AM   #5
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: Claw-claw-bite and armor

Quote:
Originally Posted by vicky_molokh View Post
That would be a rather silly rule. Imagine an X-joule impact with a punch, and an X-joule impact with a punch by a hand with a spike growing out of one's knuckle. Do you seriously believe the former will do more damage than the latter, e.g. while punching a guy in a leather vest of some sort?
It's been suggested that fists should also have a (0.5) armor divisor. If you adopt that, you might justify that claws and teeth get the same (to make metal weapons special).
__________________
RyanW
- Actually one normal sized guy in three tiny trenchcoats.
RyanW is offline   Reply With Quote
Old 11-09-2010, 09:00 AM   #6
Agramer
 
Agramer's Avatar
 
Join Date: Dec 2007
Location: Zagreb,Croatia
Default Re: Claw-claw-bite and armor

Maybe this post by Dan Howard is relevant here.
__________________
SJG Browser turn based strategy game Ultracorps

Great community...give it a try :)
Agramer is offline   Reply With Quote
Old 11-09-2010, 09:09 AM   #7
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Claw-claw-bite and armor

Not really, because LT stated impaling damage and DH is talking about cutting damage.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is offline   Reply With Quote
Old 11-09-2010, 09:13 AM   #8
Agramer
 
Agramer's Avatar
 
Join Date: Dec 2007
Location: Zagreb,Croatia
Default Re: Claw-claw-bite and armor

Y,youre right.
__________________
SJG Browser turn based strategy game Ultracorps

Great community...give it a try :)
Agramer is offline   Reply With Quote
Old 11-09-2010, 10:46 AM   #9
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Claw-claw-bite and armor

Quote:
Originally Posted by Asta Kask View Post
Low-Tech tells us that horn and bone have a (0.5) armor divisor when doing impaling damage. Should animal attacks be modified accordingly? Should the relevant advantages be bought with this limitation to be realistic? Will Bruno's minotaur weep when she discovers she can no longer impale three characters with one goring charge?
Well, ivory (teeth) isn't the same as bone, but it's probably reasonable to double edge protection vs teeth. As for characters, meh.
Anthony is online now   Reply With Quote
Old 11-09-2010, 11:23 AM   #10
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Claw-claw-bite and armor

What Ulz and TBC said -- there's a huge difference between living horn growing out of an animal's body, and that same horn, long-dead and cured. The latter has a (0.5) divisor, the former does not.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Reply

Tags
bestiary, low-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:13 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.