07-08-2022, 02:49 PM | #831 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Wizard Mouth (count 7; [given as 6 in table]):
Apportation Far-Tasting Seek Air (or Seek Food) Great Voice Thunderclap Voices Sound |
07-08-2022, 02:53 PM | #832 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Wizard Nose (count 3):
Apportation Far-Tasting Seek Air (or Seek Food) |
07-08-2022, 03:09 PM | #833 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Wraith (count 25; [given as 24 in table]):
Enchant Purify Air (or any spell of a College not already listed) Itch (or any spell of a College not already listed) Seek Earth (or any spell of a College not already listed) Ignite Fire (or any spell of a College not already listed) Seek Water (or any spell of a College not already listed) Sense Foes (or any spell of a College not already listed) Simple Illusion (or any spell of a College not already listed) Sound (or any spell of a College not already listed) Lend Energy [also counts as a Healing spell] Death Vision [also counts as a Necromantic spell] Halt Aging Relieve Sickness (or any other Healing spell) Major Healing (or any other Healing spell) Great Healing (or any other Healing spell) Cure Disease (or any other Healing spell) Neutralize Poison (or any other Healing spell) Minor Healing (counts as a Healing spell) Lend Vitality (counts as a Healing spell) Soul Jar Steal Vitality (counts as a Necromantic spell) Steal Energy (counts as a Necromantic spell) Sense Spirit (or any other Necromantic spell) Summon Spirit (or any other Necromantic spell) Animation (or any other Necromantic spell) Last edited by Curmudgeon; 07-09-2022 at 05:45 AM. |
07-12-2022, 10:43 PM | #834 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Youth (count 8; [given as 9 in table]):
Halt Aging Relieve Sickness Great Healing Stop Bleeding Major Healing Minor Healing Lend Vitality Lend Energy |
07-12-2022, 10:44 PM | #835 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Zombie (count 4):
Summon Spirit Death Vision Lend Vitality Lend Energy |
07-12-2022, 10:44 PM | #836 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Zombie Summoning (count 5):
Zombie Summon Spirit Death Vision Lend Vitality Lend Energy |
Tags |
magic, prerequisite count, standard magic spells |
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