06-24-2022, 09:38 PM | #121 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Continual Sunlight (count 5):
Sunlight Glow Continual Light Colors Light |
06-24-2022, 09:42 PM | #122 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Contract Object (count 15):
Transform Object Reshape Weaken Find Weakness Purify Air (or any other Air spell) Seek Earth (or any other Earth spell) Ignite Fire (or any other Fire spell) Seek Water (or any other Water spell) Create Air Create Earth Earth to Stone Shape Earth Create Fire Create Water Purify Water Last edited by Curmudgeon; 07-08-2022 at 11:30 AM. |
06-24-2022, 09:43 PM | #123 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Control Creation (count 10):
Create Servant Create Object Create Earth Earth to Stone Shape Earth Seek Earth Perfect Illusion Complex Illusion Simple Illusion Sound |
06-24-2022, 09:47 PM | #124 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Control (Air) Elemental (or other Element) (count 9):
Summon (Air) Elemental (or other Element) Purify Air (or other Earth, Fire or Water spell in accordance with Elemental) Create Air (or other Earth, Fire or Water spell in accordance with Elemental) Shape Air (or other Earth, Fire or Water spell in accordance with Elemental) Air Jet (or other Earth, Fire or Water spell in accordance with Elemental) Wall of Wind (or other Earth, Fire or Water spell in accordance with Elemental) Windstorm (or other Earth, Fire or Water spell in accordance with Elemental) Concussion (or other Earth, Fire or Water spell in accordance with Elemental) Essential Air (or other Earth, Fire or Water spell in accordance with Elemental) Last edited by Curmudgeon; 07-07-2022 at 06:55 AM. |
06-24-2022, 09:48 PM | #125 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Control Gate (count 12):
Seek Gate Seek Magic Detect Magic [also counts as a spell from 10 different colleges] Purify Air (or any spell of a College not already listed) Itch (or any spell of a College not already listed) Sense Foes (or any spell of a College not already listed) Ignite Fire (or any spell of a College not already listed) Lend Energy (or any spell of a College not already listed) Seek Water (or any spell of a College not already listed) Seek Earth (or any spell of a College not already listed) Sound (or any spell of a College not already listed) Simple Illusion (or any spell of a College not already listed) Last edited by Curmudgeon; 07-07-2022 at 06:56 AM. |
06-24-2022, 09:51 PM | #126 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Control Illusion (count 4):
Perfect Illusion Complex Illusion Simple Illusion Sound |
06-24-2022, 09:53 PM | #127 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Control Limb (count 5):
Spasm Itch Tickle (or other Body Control spell) Pain (or other Body Control spell) Clumsiness (or other Body Control spell) |
06-24-2022, 09:53 PM | #128 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Control Person (count 5):
Soul Rider Mind-Reading Truthsayer Sense Emotion Sense Foes |
06-24-2022, 09:54 PM | #129 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Control Zombie (count 5):
Zombie Summon Spirit Death Vision Lend Vitality Lend Energy |
06-24-2022, 09:54 PM | #130 |
Join Date: Sep 2011
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Re: Prerequisite Counts & Spells for GURPS Magic
Converse (count 4):
Garble Voices Sound Silence |
Tags |
magic, prerequisite count, standard magic spells |
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