Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 11-01-2017, 02:26 PM   #11
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: "Inflicting" Serendipity

Quote:
Originally Posted by JanMikal View Post
I'm not seeing where Afflication is temporary. Can you point that out to me?
It's a bit odd how duration is worded, but I assume the intent is that always on advantages also last for 1 minute per degree of failure.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Old 11-01-2017, 02:27 PM   #12
JanMikal
 
JanMikal's Avatar
 
Join Date: Mar 2014
Location: St. Louis, MO
Default Re: "Inflicting" Serendipity

It says:

"Advantages that can be switched on
and off (such as Insubstantiality) are
automatically “on” for one minute per
point by which the victim fails his HT
roll, and are not under the subject’s
control."

Serendipity isn't a 'switchable' type of advantage.
JanMikal is offline   Reply With Quote
Old 11-01-2017, 02:29 PM   #13
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: "Inflicting" Serendipity

Quote:
Originally Posted by JanMikal View Post
It says:

"Advantages that can be switched on
and off (such as Insubstantiality) are
automatically “on” for one minute per
point by which the victim fails his HT
roll, and are not under the subject’s
control."

Serendipity isn't a 'switchable' type of advantage.
Does it really make sense that you could afflict permanent advantages for cheaper than just buying them?
sir_pudding is offline   Reply With Quote
Old 11-01-2017, 02:30 PM   #14
JanMikal
 
JanMikal's Avatar
 
Join Date: Mar 2014
Location: St. Louis, MO
Default Re: "Inflicting" Serendipity

Quote:
Originally Posted by sir_pudding View Post
Does it really make sense that you could afflict permanent advantages for cheaper than just buying them?
Do you need to be so flaining condescending? No, it doesn't make sense. That's why I came to the community for help.
JanMikal is offline   Reply With Quote
Old 11-01-2017, 02:34 PM   #15
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: "Inflicting" Serendipity

Quote:
Originally Posted by JanMikal View Post
Do you need to be so flaining condescending? No, it doesn't make sense. That's why I came to the community for help.
Assume that the text for switchable also applies to permanent effects.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Old 11-01-2017, 02:35 PM   #16
JanMikal
 
JanMikal's Avatar
 
Join Date: Mar 2014
Location: St. Louis, MO
Default Re: "Inflicting" Serendipity

Quote:
Originally Posted by Anthony View Post
Assume that the text for switchable also applies to permanent effects.
Heh, I think most of us know better than to assume anything about this system.
JanMikal is offline   Reply With Quote
Old 11-01-2017, 02:36 PM   #17
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: "Inflicting" Serendipity

Quote:
Originally Posted by JanMikal View Post
Do you need to be so flaining condescending? No, it doesn't make sense. That's why I came to the community for help.
I wasn't trying to be condensending. I was just asking a question in the hopes of helping you. I am sorry for coming across that way.

It lasts either for minutes per margin of success (as a benediction) or gives a use per level for that session. The advantage of the former is you can afflict it again in the same session. This is how it works. If you don't believe us then maybe you should PM Kromm.
sir_pudding is offline   Reply With Quote
Old 11-01-2017, 02:45 PM   #18
Kelly Pedersen
 
Kelly Pedersen's Avatar
 
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: "Inflicting" Serendipity

Quote:
Originally Posted by JanMikal View Post
It says:

"Advantages that can be switched on
and off (such as Insubstantiality) are
automatically “on” for one minute per
point by which the victim fails his HT
roll, and are not under the subject’s
control."
The full quote is "Advantages with instantaneous effects affect the target once, as soon as he is hit, if he fails his HT roll; ... Advantages that can be switched on and off... are automatically “on” for one minute per point by which the victim fails his HT roll..."

Serendipity isn't a switchable ability, it's one that has an "instantaneous" effect - you get one burst of good luck, then it's done. This is the default. It has been clarified that you can use Affliction to give people advantages under their control, but in that case, they have to pay all costs associated with the ability, and are limited by it normally. In this case, you're effectively giving someone the ability to use Serendipity constantly, rather than a one-off use of it, but that means it's subject to the usual limitations of Serendipity - they can only benefit from it once per session per level. That's why my build suggested limiting it so it was under the GM's control - normally, the player with Serendipity can request a lucky break when they need it, whereas this version is much more chancy.
Kelly Pedersen is offline   Reply With Quote
Old 11-01-2017, 02:45 PM   #19
JanMikal
 
JanMikal's Avatar
 
Join Date: Mar 2014
Location: St. Louis, MO
Default Re: "Inflicting" Serendipity

Oh, I believe you. It just wasn't in the text, and I just wanted to get the Word of God (or at least the Word of Community) on it before I merrily went on my way and gave another player a permanent advantage for free.

So a different question, then. Let's say the subject knows it's coming, and knows what it is, and *chooses* not to make a resistance roll, because they WANT to be 'inflicted' with Serendipity. How long does it last then?
JanMikal is offline   Reply With Quote
Old 11-01-2017, 02:47 PM   #20
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: "Inflicting" Serendipity

That uses the rules for beneficial afflictions.
sir_pudding is offline   Reply With Quote
Reply

Tags
affliction, serendipity

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:33 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.