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Old 09-05-2016, 11:01 AM   #1
solidsingularity
 
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Default [Powers] Vampiric Strike as a Innate Attack Modifier

This is a question I have had for some time.
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Old 09-05-2016, 11:36 AM   #2
Edges
 
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Default Re: [Powers] Vampiric Strike as a Innate Attack Modifier

I think you have to Link it with Leech.
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Old 09-05-2016, 12:01 PM   #3
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Default Re: [Powers] Vampiric Strike as a Innate Attack Modifier

My only problem with this is that Leech does additional damage and it is flat damage
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Old 09-05-2016, 12:16 PM   #4
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Default Re: [Powers] Vampiric Strike as a Innate Attack Modifier

Could you just put modifiers on Leach to make it look like the IA you are looking for and not use IA at all?

As for flat damage, you can probably just reverse dice to adds or some approximation.
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Old 09-05-2016, 12:32 PM   #5
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Default Re: [Powers] Vampiric Strike as a Innate Attack Modifier

Do you think that the %100+ ST basted would be expectable?
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Old 09-05-2016, 06:18 PM   #6
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Default Re: [Powers] Vampiric Strike as a Innate Attack Modifier

Imbue 3: Cosmic: Can Imbue Innate Attack (+50%), Cosmic: No Die Roll Required (+100%), One Skill Only (-80%), PM (-10%) [64] + [1] point in Vampiric Strike. Satisfies pentaphilia with a cost of [65], and lets you heal off any of your Innate Attacks.
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Old 09-05-2016, 08:43 PM   #7
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Default Re: [Powers] Vampiric Strike as a Innate Attack Modifier

Quote:
Originally Posted by solidsingularity View Post
Do you think that the %100+ ST basted would be expectable?
Leech's cost is 'per point of damage' and not 'per die' the way Innate Attack is. If you wanted a 'ST-Based' enhancement for Leech giving you Leech damage based on Thr, I'd eyeball it at +350%.

That said, Leech already contains RAW for building it as an innate attack and for converting flat numbers to dice. I don't see that this needs any sort of custom rules or modifiers; Leech is expensive, and making it both 'easier to use' and 'more powerful' should (and by RAW, does) make it 'much more expensive'.
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