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Old 08-02-2022, 09:07 PM   #11
tomc
 
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Join Date: Aug 2004
Location: Carrboro, NC
Default Re: Finish Him! (HtH and the Pin)

Quote:
Originally Posted by Skarg View Post
Here is a shot at a house rule fix I posted long ago: http://forums.sjgames.com/showthread.php?t=162738
Those look good to me.

But I'm more of a seat-of-the-pants type GM, to where the players don't *really* know the rules, and shouldn't have *too* much confidence in their estimation of the odds of success before the fact. If I see them doing math in their head I press for an action right away. Too much hesitation means they lose their chance to act, or at best have to go last.

This doesn't work if you're playing a tactical board game, but does wonders to speed up an RPG.
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