![]() |
![]() |
#21 | |
Join Date: Aug 2004
Location: Pacheco, California
|
![]() Quote:
__________________
-HJC Last edited by hcobb; 04-23-2024 at 02:47 AM. |
|
![]() |
![]() |
![]() |
#22 | |
Join Date: Jun 2008
Location: Boston area
|
![]() Quote:
Thanks. |
|
![]() |
![]() |
![]() |
#23 | |
Join Date: Sep 2018
Location: North Texas
|
![]() Quote:
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
|
![]() |
![]() |
![]() |
#24 | |
Join Date: Apr 2012
|
![]() Quote:
If you want to make a player squirm while running a Wizard type character in most game systems, don't let the party rest until after the 6th or 7th encounter. |
|
![]() |
![]() |
![]() |
#25 |
Join Date: May 2018
|
![]()
A staff really needs to be usable as a club or other weapon for a physical attack because the 1 ST cost for a staff zap is going to be too cost prohibitive when the wizard beset by swarms of pests like rats, bats, and goblins.
|
![]() |
![]() |
![]() |
#26 |
Join Date: Jan 2018
Location: Sydney, Australia
|
![]()
When you say, "really needs to be" do you mean that wizards would be smart to take this option if it exists? Or do you mean that the game should provide this option to wizards so that they don't suffer? Because I'm 110% OK with making wizards suffer.
|
![]() |
![]() |
![]() |
#27 |
Join Date: May 2018
|
![]()
The former. Wizards need to be able to do damage to enemies without using up ST. In the TFT Helper app, three rats can make short work of a wizard who can't bash them without using 1 SP per staff zap. That may be a limitation of the TFT helper app in that a wizard doesn't have the option to just use the staff as a club.
|
![]() |
![]() |
![]() |
#28 | |
Join Date: Jun 2019
|
![]() Quote:
A Staff used as a club for 1d6 damage has been a feature since Day One. Well, Day Two... Melee alone was Day One, so Wizard would be Day Two. Picture how many times going back to that beginning where, in one-on-one duels in the Wizard arena, both contestants ran out of spell-casting ST before they killed each other. Why if they couldn't have started whacking at each other with their Staves, some of those fights would still be going.
__________________
"I'm not arguing. I'm just explaining why I'm right." |
|
![]() |
![]() |
![]() |
#29 | |
Join Date: Aug 2004
Location: Pacheco, California
|
![]() Quote:
__________________
-HJC |
|
![]() |
![]() |
![]() |
#30 |
Join Date: May 2018
|
![]()
The original Wizard and subsequent classic TFT said this about a staff.
Regardless of what the staff looks like (rod, wand, quarterstaff, etc.), it is a physical weapon which does one die of damage when the wizard hits with it. Hitting with the staff is treated just as though the wizard were a fighter using a one-die weapon. It costs the wizard no ST to strike with his staff; it is not drawing its power from him. There was an advantage in the classic rules that a low ST wizard can use a staff one-handed to do 1 die damage, higher than what their ST would with a club or other weapon their strength would allow. The Legacy rules say staff zaps don't need to touch the victim, but cost 1 ST, and a physical staff attack costs no strength. If the staff is a wand or something that is not "a heavy chunk of wood," what damage would a staff's physical attack do? A club is defined in Legacy as A club or bludgeon is nothing more than a heavy chunk of wood, possibly embellished with a spike. So how heavy does a chunk of wood have to be to count as a club? I'd assume that large chunks of metal, rock, diamond, etc. also qualify as clubs if suitably shaped. :) |
![]() |
![]() |
![]() |
Tags |
club, mana, staff |
Thread Tools | |
Display Modes | |
|
|