02-08-2021, 04:34 PM | #11 |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Gargoyle hunting
You could always make a deal with a gargoyle settlement. Find out what they want. Then arrange for them to provide the gallbladders of any that have died of mishap or old age.
Also, you can lead a perfectly normal life without a gallbladder. the liver will still make enough bile to digest your food, but instead of being stored in the gallbladder, it drips continuously into your digestive system. Maybe these gargoyles will take elective surgery and have them removed for a fee? Know anybody that knows gargoyle anatomy? There is also a three page article in Hexagram #5 called A Primer on the Enigmatic Gargoyle by Greg Miller.
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02-08-2021, 07:55 PM | #12 |
Join Date: Oct 2015
Location: New England
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Re: Gargoyle hunting
What do gargoyles need bile for anyway if they eat rocks?
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02-08-2021, 08:30 PM | #13 | |
Join Date: Jun 2008
Location: Boston area
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Re: Gargoyle hunting
Quote:
If the first meeting goes well, the players won't even realize that these folk are hunting gargoyles, since this is illegal. It will only become apparent later what those folk were doing out in the mountains. I regard the hunters as lowlifes, scum willing to kill other intelligent beings for a pittance. Ghouls find them indecent and disgusting specimens. Last edited by phiwum; 02-08-2021 at 08:36 PM. |
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02-08-2021, 08:33 PM | #14 | |
Join Date: Jun 2008
Location: Boston area
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Re: Gargoyle hunting
Quote:
I'll reread that and see if it gives me ideas. |
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02-09-2021, 03:35 PM | #16 |
Join Date: May 2015
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Re: Gargoyle hunting
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02-09-2021, 11:30 PM | #17 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Gargoyle hunting
Hi Phiwum,
Sounds like you are looking to have a small group of NPC fighters where most will be beginning fighters. Some design points: Fighting gargoyles leads to HTH so armor is good and DX not so much (since the +4 DX in HTH). Also fine daggers will help in HTH, and having the dagger ready would be good too. Also they should try to outnumber the gargoyles so that some can attack from outside of HTH into the pile. This would mean missile weapons are out, mostly. Also means the melee weapon is best to do high damage to deal with the armor. And it also means a pole weapon user won't be getting engaged, so he can back up and charge again. Also consider a utility person with a missile weapon in case they are flying to avoid combat. So this is a squad of four such hunters. They would lead with the two sword men while the crossbow and halberd play back to avoid getting into HTH. Also, they would want a physicker at base camp. Thug leader 34 pt fighter ST 14 DX 11(9) IQ 9 Leather(-4*) Bastard Swd Very Fine Dagger (+2 damage) (1+4 in HTH) Talent: *Toughness x2 (4 cost) Has sword and dagger in each hand. Thus will not need to chance drawing the dagger when engaged in HTH. All others: 32 pt Gargoyle Hunter Thugs (limit to $1000 of equipment each) =============================================== ST 13 DX 11 fine Halberd (+1 damage) fine Dagger (+1 damage) =========== ST 12 DX 12(9) Chain (-3) Broad Sword fine Dagger (+1) Has sword and dagger in each hand. Thus will not need to chance drawing the dagger when engaged in HTH. =========== ST 12 DX 11 [14 with crossbow] IQ 9 No Armor (-1*) Lt Crossbow (can fire twice a turn) fine Broad Sword (+1 damage) fine Dagger (+1 damage) Skills: Knife(1), Sword(1), Crossbow(1), MissileWeapons(3), Toughness1(2)* ============= They are not perfect but they fit the bill as group of gargoyle hunting thugs. |
02-10-2021, 01:50 AM | #18 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Gargoyle hunting
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So no clothing, backpack, food, water, light sources, etc. They'll do fine in the mountains.
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-HJC Last edited by hcobb; 02-10-2021 at 01:55 AM. |
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02-10-2021, 06:11 AM | #19 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Gargoyle hunting
Henry,
The guy in Chain spent only $380. So, he can cover the miscellaneous costs. BTW, that physicker may also consider getting naturalist and woodsman. |
02-10-2021, 06:25 AM | #20 |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Gargoyle hunting
I thought the crossbowman inherited the quarrels from his uncle Schmedly, tragically taken from us in the unfortunate mallard incident. Three hours of keening from the bridge on the duckpond is 180 minutes for 20 quarrels works out to 9 minutes per quarrel, which is a discount, but since he's family we'll let it slide.
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