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Old 07-29-2021, 08:57 AM   #711
ericthered
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Default Re: [DFRPG] Crawl! OOC

I'm not sure that blocking off the prison room is the best idea. I've seen demons appear out of thin air around here: they're probably only safe while we're with them.
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Old 07-29-2021, 11:55 AM   #712
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Default Re: [DFRPG] Crawl! OOC

Vic will try to open the door but asks Telrith for his help. The formation would be as follows: Elemental 1 to the left, Vic in Center, Elemental 2 to the right, in a form of a wedge, Vic being the point, so that in case that any enemies flow out of the door, they will be stopped by the Stone/flesh wall and HAVE to engage in combat. He will try to simply open the door, if it is unlocked, if not he will use FORCED entry. The idea is to stop any coming enemies at the door.
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Old 07-29-2021, 03:58 PM   #713
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Default Re: [DFRPG] Crawl! OOC

Before Vic opens the door, Gathika checks the it with detect magic 14/9
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Old 07-29-2021, 04:00 PM   #714
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Default Re: [DFRPG] Crawl! OOC

Good, to the necromancer's lab we go!

Bain checks the door for traps (12) 7.

For the matter of future combat, Bain will take camouflage before action takes place. He gets succeeds! (17) 7.

PD. What is the girl's name? And how many captives did we free?
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Old 07-29-2021, 11:46 PM   #715
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Default Re: [DFRPG] Crawl! OOC

If we haven't opened the door. Vic would like to give the zombies and skeletons weapons to the people, and the spears he made before. And any armor they had. Scrounging 12 (15)
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Old 07-30-2021, 02:36 AM   #716
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If we haven't opened the door. Vic would like to give the zombies and skeletons weapons to the people, and the spears he made before. And any armor they had. Scrounging 12 (15)
The six undead guards have weapons and 3 sets of leather armour.

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Good, to the necromancer's lab we go!
Bain checks the door for traps (12) 7.
For the matter of future combat, Bain will take camouflage before action takes place. He gets a critical! (17) 7.
PD. What is the girl's name? And how many captives did we free?
The door is trapped.
That is not a critical. The critical chance maxes out at 6.
Five captives in that barred room. They do not know the name of the other captive girl.

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Originally Posted by PumpkinLorica View Post
Before Vic opens the door, Gathika checks the it with detect magic 14/9
The door is trapped by a magical symbol - it is a glowing Amber skeletal snake sigil disguised as part of a brief inscription on the door. Avoid reading it.
The door is Magelocked.

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He will try to simply open the door, if it is unlocked, if not he will use FORCED entry.
The door is locked. You know the rules for muscling through a door? It is a metal door.
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Old 07-30-2021, 07:19 AM   #717
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Default Re: [DFRPG] Crawl! OOC

What's the material construction of the stuff around the door? What's the frame of the door made of? What is the substance the frame is set in?

What are the freed prisoners doing? hanging out in their old room or hanging out behind us (hopefully out of combat range)

Telrith may be able to peel the door out of the wall.
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Old 07-30-2021, 07:43 AM   #718
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(...) The critical chance maxes out at 6 (...)
Oh that's right, I updated it!
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Old 07-30-2021, 10:21 AM   #719
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(...) I won’t stop you if you want to make it even shorter ฅ^•ﻌ•^ฅ
Huh? Gathika DeGrasse Tyson? "... and if you don’t agree, you can..."
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Old 07-30-2021, 01:46 PM   #720
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Originally Posted by ericthered View Post
What's the material construction of the stuff around the door? What's the frame of the door made of? What is the substance the frame is set in?

What are the freed prisoners doing? hanging out in their old room or hanging out behind us (hopefully out of combat range)

Telrith may be able to peel the door out of the wall.
Metal, and metal, and solid rock.

The prisoners are outside the room you found them in, staying low and quiet, waiting for you to return, resting.

I don't think Telrith can use earth magic to get of the door.
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