05-18-2011, 09:21 AM | #11 |
Join Date: Oct 2007
Location: Vermont
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Re: [Powers] Can you use Warp to take a "step"?
The Reliability enhancement.
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My ongoing thread of GURPS versions of DC Comics characters. |
05-18-2011, 10:24 AM | #12 |
Join Date: Sep 2004
Location: Canada
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Re: [Powers] Can you use Warp to take a "step"?
Which is in GURPS Powers if you're looking for it :)
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05-18-2011, 10:38 AM | #13 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [Powers] Can you use Warp to take a "step"?
Actully in this case it in Basic (P.98) as it the Reliable STARTED as a special modifier on Warp 8)
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05-18-2011, 10:46 AM | #14 | |
Join Date: Sep 2004
Location: Canada
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Re: [Powers] Can you use Warp to take a "step"?
Quote:
Since there's a minimum character limit, I'll talk about Seven League Boots now. Obviously a Gadget (so pick your Gadget limitations accordingly). 7 leagues is approximately 24.1 miles, so -6 for distance. +10 Reliable cancels out the Instant penalty, 6 levels of Reduced FP cost lets you burn "6 FP on +6 to skill" for free, and there's a limitation somewhere for "requires movement", but I'm having a devil of a time finding it.
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05-18-2011, 01:14 PM | #15 | |
Join Date: Aug 2004
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Re: [Powers] Can you use Warp to take a "step"?
Quote:
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05-18-2011, 01:25 PM | #16 | |
Join Date: Sep 2004
Location: Canada
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Re: [Powers] Can you use Warp to take a "step"?
Quote:
I'm going batty.
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05-18-2011, 04:00 PM | #17 |
Join Date: Aug 2007
Location: Vermont, USA
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Re: [Powers] Can you use Warp to take a "step"?
Accessibility, Only while moving (p. P99)?
7 League Boots work by picking a direction and walking, so that's the Blind Only limitation. |
05-18-2011, 04:27 PM | #18 |
Join Date: Aug 2004
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Re: [Powers] Can you use Warp to take a "step"?
Note that as written, you cant take Reduced FP cost on Warp (B.98) OR Reduce Time, they suggest Reilable as the replacement for both. But you CAN have it require a Skill roll instead of an IQ roll, and simply improve the skill on top of Reliable.
OR you could take Cosmic +50% to get rid of the "No reduced FP" restriction, similar to what is done with ST with Super-Effort. |
05-19-2011, 08:04 AM | #19 | |
Join Date: Sep 2004
Location: Canada
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Re: [Powers] Can you use Warp to take a "step"?
AHA, that's the one. Thanks, I thought I was mad for a bit there.
Quote:
Oh, derp. Of course, you could also add a single-power Energy Reserve to your gadget - this would be the "battery" for your boots. It would have to be pretty big though to be reliable.
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05-19-2011, 08:11 AM | #20 | |
Join Date: Sep 2004
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Re: [Powers] Can you use Warp to take a "step"?
Quote:
Regeneration (Extreme; Fatigue +0%; Gadget Limitations: Boots DR2 HP5 -20%, SM-4 -15%, Repairable/Replaceable; Only to replace Warp fatigue use -20%) [68] |
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magic items, warp |
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