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#1 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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We held an eight-person draft this afternoon in the office.
After we all built our decks, we paired off and squared off. Because we were both slammed with other things, I was only able to play one game against CEO Phil Reed. I am pleased to report that after a hard-fought battle, I emerged victorious. Drafting was an interesting experience. Turns out, if all the other jerks at the table take good monsters before you can see them, it can make for a challenging game. I ended up building a "spill and kill" deck that was designed to chip away at Phil's cards until he ran out of cards to draw. I also had several healing effects to keep me alive until I could whittle Phil's deck down to zero. It helped that I did some hefty damage to Phil early, so he was hesitant to bluff too often lest he end up killing himself in the process. My deck certainly wasn't the most efficient build it could have been, but I learned some things both about the CCG and about drafting, and I have every confidence that future decks will be better. And I *did* win, so I clearly didn't screw up too badly!
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#2 |
Join Date: Aug 2004
Location: Cockeysville, MD
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Cool, were the cards used the ones we'll be seeing in February? Is that even decided and planned out yet?
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--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
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#3 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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And I should mention that my deck could have gone screaming down in flames against someone with a more aggressive drafting strategy and who was more willing to bluff. It happened to work very well in this game, but I'm pretty sure it wouldn't have ended so well for me against a couple of the other decks I saw being played. But that's the fun of deck building, right?
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#5 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Four. That gives you a total of 48 cards from which you build a 30-card deck. I will say that after having played with the starters and a handful of constructed decks, drafting is a VERY different experience in the CCG. There are some card combos that you just can't use with constructed decks.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#6 |
Join Date: May 2007
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Good. Different styles of play should require different strategies.
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