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Old 02-19-2008, 05:45 PM   #151
mook
 
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Default Re: Examples of 4e Combat

Quote:
Originally Posted by Maz
An example using grappling rules would probably be a good idea.
Close Combat Two has a bit of grappling, though there are certainly many more options to explore:

http://www.themook.net/rpg/examples/...dex.php?id=two

Quote:
Originally Posted by Pesterfield
If you do make them PDFs I hope they also stay, and you keep adding to, simple .html pages. It's no hassle to open PDFs, but I'd rather not bother.
PDF would definitely be an 'extra', available to download, not a replacement in any way.
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Old 02-19-2008, 06:34 PM   #152
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Default Re: Examples of 4e Combat

Update: added a fourth Ranged example, a variation of Ranged Two, using APHC rounds for a hit to the torso instead of a head shot. Hopefully errors were kept to a minimum - have at it! :)

http://www.themook.net/rpg/examples/...ex.php?id=four
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Old 02-19-2008, 07:04 PM   #153
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Default Re: Examples of 4e Combat

Quote:
Zach's HP are reduced to 7
Don't you mean reduced by 7? Zach only has HP10 to start with.
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Old 02-19-2008, 07:23 PM   #154
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Default Re: Examples of 4e Combat

Oh no I *didn't*!

Thanks Pesterfield - fixed. :)
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Old 02-19-2008, 09:21 PM   #155
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Default Re: Examples of 4e Combat

I'm sure I'm admitting my lack of GURPS 4e geekiness with this question, but.... In Ranged Cbt #4, on the 2nd and 3rd sniper shots, the shooter gets the +6 Accuracy bonus but not the +3 Scope bonus; why?

The rest of Ranged #4 looked quite good to me. You may want to put in a page reference pointing to special effects of crippling the leg or potential special effects for the face shot (if the target hadn't died).

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Old 02-19-2008, 10:04 PM   #156
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Default Re: Examples of 4e Combat

Rules for scopes are given on B412, I've summarized a bit here:

http://www.themook.net/rpg/examples/...?id=faq#scopes

Basically you have to Aim for a number of turns equal to the bonus to get the bonus ... so you have to Aim a +3 scope for 3 turns, a +5 scope for 5 turns, etc.

Your geek-cred is safe. :)
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Old 02-19-2008, 11:12 PM   #157
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Default Re: Examples of 4e Combat

Could you guys check out these temp PDFs and let me know what you think? PDF isn't exactly my forte, I basically just hit 'Create From File' and let it do its thing - don't really want to spend much time having to reformat and prettify each one, I'd rather be working on new examples.

One has color, one is black and white except for the character names - I thought leaving the colored 'boxes' around each character might defeat the purpose of PDFing them, namely ease in printing:

http://www.themook.net/rpg/examples/pdftest01.pdf

http://www.themook.net/rpg/examples/pdftest02.pdf
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Old 02-19-2008, 11:19 PM   #158
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Default Re: Examples of 4e Combat

The first one (with full color boxes) looks prettier, but the second will be easier to print for most folks.

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Old 02-19-2008, 11:42 PM   #159
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Default Re: Examples of 4e Combat

I'm not sure if anyone pointed this out, or even if I am correct. But in close combat four, Zach moves in and attacks twice. Arthur retreated and dodged twice. I believe you can only retreat once per turn, so he should have received the +3 dodge bonus for one dodge, not two.
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Old 02-20-2008, 12:23 AM   #160
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Default Re: Examples of 4e Combat

Quote:
Originally Posted by Daverius
I'm not sure if anyone pointed this out, or even if I am correct. But in close combat four, Zach moves in and attacks twice. Arthur retreated and dodged twice. I believe you can only retreat once per turn, so he should have received the +3 dodge bonus for one dodge, not two.
Thanks for that Daverius, but that one's actually correct - according to B377, "If [your attacker] has multiple attacks (e.g., from ... All-Out Attack ...), your retreat does not put you beyond the reach of his remaining attacks. However, you get your retreating bonus on all active defense rolls against all of his attacks until your next turn."

Had to look it up to be sure though - point out possible errors any time!

Also, I was inadvertently still giving Arthur his rifle's Accuracy bonus on rounds he wasn't Aiming in Ranged Example Four ... that's been fixed.
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