12-08-2005, 12:53 AM | #31 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Planet Destroyers
Another reason why they didn't torch Yavin could be that it would start a fusion reaction, essentially turning Yavin into a temporary star. Given the range of the Death Star's weapon, it is plausible that this would fry the Death Star. The Emperor might not like that. "Sorry, but we burned your weapon..."
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12-08-2005, 11:13 AM | #32 |
Join Date: Sep 2004
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Re: Planet Destroyers
This is serious overanalysis, (Just shut up and watch the damn movie, Ed!!) but this website has interesting things to say about shooting beams at planets.
http://www.theforce.net/swtc/ds/#superlaser "The most basic consideration pointing towards some kind of superphysics is the magnitude of the device's energy output. The minimum necessary magitude of the blast that shattered Alderaan is roughly ten thousand times what would be released if the entire mass of the battle station's machinery was annihilated with an equivalent amount of antimatter." |
12-08-2005, 02:36 PM | #33 | |
Join Date: Sep 2005
Location: Topeka, Kansas
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Re: Planet Destroyers
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As for the support in a 1G enviriontment, that's possible too, but the main concern is it's too damn heavy to leave the atmosphere... it would crash (not to mention the rentry would turn it into a ball of firey death).
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Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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12-08-2005, 02:41 PM | #34 |
Banned
Join Date: Aug 2005
Location: Deserts of Arrakis - Dune the Desert Planet
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Re: Planet Destroyers
just give me Unicorn to take out planets.....
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12-08-2005, 05:55 PM | #35 | |
Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
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Re: Planet Destroyers
Quote:
Luke |
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12-08-2005, 08:04 PM | #36 | |
Banned
Join Date: Aug 2005
Location: Deserts of Arrakis - Dune the Desert Planet
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Re: Planet Destroyers
Quote:
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12-08-2005, 09:15 PM | #37 | |
Join Date: Sep 2005
Location: Topeka, Kansas
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Re: Planet Destroyers
Quote:
So, really once again, I say that when it comes down to damage enough to destroy a planet, one only needs to say it does, and set stipulations, like maybe a planet the size of earth, kaboom, jupiter, maybe a large chunk and annihilate the atomosphere. The actual amount of damage in dice just seems like unnecessary math to me.
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Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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12-09-2005, 11:01 AM | #38 | ||
Join Date: Nov 2005
Location: Montreal, Canada.
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Re: Planet Destroyers
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The bigest nuclear bomb ever detonated was the Sovietic bomb named "Tsar Bomba" and had a yield of 50,000 Kilotons. That "little" rock would have the punch of 1,400,000 kilotons. of TNT. In GURPS terms, it means 6D x 5.6 X 1010 of damage. Now, let's imagine something more dense, say a Star-Destroyer(tm) hitting a planet... +++++ EDIT: I made a mistake in my maths. There's 2000 pounds in a ton, not 1000. this means that the power of the impact must be twice the previous number. It's now correct. Last edited by Toubrouk; 12-09-2005 at 01:07 PM. |
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12-09-2005, 02:08 PM | #39 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Planet Destroyers
Quote:
Isn't Apophis (being a solid rock) actually denser then a basically hollow spacecraft? Also Apophis is going faster than a Star Destroyer that is just falling from orbit. |
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12-09-2005, 03:53 PM | #40 |
Banned
Join Date: Aug 2005
Location: Deserts of Arrakis - Dune the Desert Planet
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Re: Planet Destroyers
*wonders what this all has to do with GURPS other than putting it into damge*
Its kindia sad in a strange geeky way when you start to use math to explain the Death star and things like that when its a plot device.....and i would still take unicron to destory any planets |
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