|
|
Thread Tools | Display Modes |
08-05-2014, 06:16 AM | #1 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
Greetings, all!
Our party is preparing to get into a spaceship wreck. Microgravity/Zero-G/freefall ensues, and there is no atmosphere in some of the compartments. But we're likely to have a need for at least one liquid/aerosol-spraying weapon - possibilities include a fire extinguisher (UT83, HT29), a spray can/tank (UT134), and/or a vortex ring projector. Yes, I know a VRP is neither a Jet nor a Cone, but title string length is limited. So, what I'm interested in: What are the effects of zero-G, vacuum, and both, on these different Liquid Projector class weapons. I'm guessing that a significant reason for the extremely short range of fire extinguishers is the gravity-caused falling of the projectile substance. OTOH, it seems likely that for spray-cans and vortex ring projectors, atmospheric interaction is a significant factor. And it's not clear whether a default vortex ring will keep flying indefinitely in vacuum without rotating, or change into a Cone under the pushing-outside effect of the gas. Or whether a VRP can have a vacuum-mode that does not form a ring, but rather launches the substance in a more vacuum-appropriate way, say, comparable to a flamethrower jet, a spitting cobra-style burst or whatever. Thanks in advance! |
08-05-2014, 06:36 AM | #2 |
Join Date: May 2005
Location: Oz
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
I would imagine that the main limitation on the range of fire extinguishers, flame-throwers etc. would be the slowing of their streams by air resistance. The stuff they spew is going to continue indefinitely in vacuum, but in free-fall without vacuum they'd act much as normal. But there is a likelihood of the cone or stream expanding into vacuum faster than into air: you might get a wider cone.
I don't think vortex ring projectors will work at all in vacuum, producing only a puff of propellant and not of the smoke-ring effect. As for flame throwers, without a special composition that includes an oxidiser with the fuel they won't burn in vacuum. As they expel large volumes of ejecta at low speeds compared with firearms, such things as fire extinguishers may produce significant problems with recoil in free fall (i.e. they will act as rockets). If you have high-performance individual rockets for EVA, consider using those as improvised weapons.
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
08-05-2014, 06:47 AM | #3 | ||||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
Quote:
Quote:
Quote:
Quote:
Compressed-gas thrusters, most likely the hand model. Indoor mobility is unlikely to benefit from carrying around a broomstick-rocket, but having some way to reach a wall/floor/ceiling in case of loss of contact seems like something worthwhile to me. |
||||
08-05-2014, 06:52 AM | #4 | |||
Join Date: May 2005
Location: Oz
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
Quote:
Quote:
Quote:
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
|||
08-05-2014, 06:58 AM | #5 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
No. Without a surrounding atmosphere, the vortex-ring confinement effect doesn't work. The gas molecules just fly off in random directions at their thermal velocities, which are much higher than their shared velocity component from the projector. I don't think you'll get anything noticeable as close as one yard. What were you planning to fire in vortex rings?
|
08-05-2014, 07:06 AM | #6 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
Quote:
|
|
08-05-2014, 07:09 AM | #7 |
Join Date: May 2005
Location: Oz
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
That's about what I thought, too.
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
08-05-2014, 07:33 AM | #8 | |||
Join Date: Dec 2010
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
Quote:
Quote:
Quote:
|
|||
08-05-2014, 08:08 AM | #9 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
Quote:
|
|
08-05-2014, 08:12 AM | #10 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
|
Re: Jet & Cones (Flamethrowers, Fire Extinguishers etc.) in Vacuum and/or Zero-G?
Yup, although "non-volatile" is a different matter in vacuum. I suspect anything you might practically use will boil away within a second or two; having it well-chilled will slow this slightly.
|
Tags |
cone, fire extinuisher, freefall, jet, microgravity, spray can, vacuum, vortex ring projector, zero-g |
|
|