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#18 | |
Join Date: Aug 2004
Location: Wellington, NZ
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![]() Quote:
It's somewhat embarrassing finding your hyper-lethal assassin now has an effective skill with their weapons of maybe 12 because the other side cut the gravity. And then there are the skill used for inventions. Unless the character is a gadgeteer (and not all campaigns will allow those advantages) they'll probably be working with huge penalties, so massive skill levels will be really useful - you really, really want your chance of success to be higher than your chance of a critical failure, at an absolute minimum.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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