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#12 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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I think a big issue is that Lifting skill follows a linear path for something most of us probably agree comes with a serious case of diminishing returns.
Other skills can easily be adjusted with more or less penalties for use. Lifting is too simple for those methods. 3rd ed. had some things increase in cost geometrically. I fully understand and agree with why it was changed, but it ended up leading to this issue of requiring some way to institute maximum levels for those that care about limits not directly related to over all character point value.
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lifting, strength |
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