12-06-2022, 01:51 PM | #951 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
Quote:
Vassarious thinks the enemy is maybe 30 yards away, down the submarine, and a few decks down as well.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
12-06-2022, 07:36 PM | #952 |
Join Date: Jan 2014
|
Re: Corco's Villa (IC)
Well then I suppose I say nothing then. If V says nothing too, I'll probably turn on the swarms from the comfort of the Empress's quarters, and start heading towards the engine area of the submarine.
|
12-08-2022, 09:01 AM | #953 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Corco's Villa (IC)
Hmn, they can monitor our coms... Perhaps we can turn that to our advantage.
Vassarious will fetch Halcyone before proceeding. |
12-08-2022, 09:24 AM | #954 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
Vassarious makes his way from the mechanical end of the ship to the stately end, finding his way to the empresses' quarters. V finds Halcyone setting up the swarms.
OCC: its less monitoring than triangulating.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
12-09-2022, 10:02 AM | #955 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Corco's Villa (IC)
Once the two are united, Vassarious tracks down this shapeshifter.
Can they get any kind of analysis information from sensing the demon? |
12-09-2022, 12:16 PM | #956 |
Join Date: Jan 2014
|
Re: Corco's Villa (IC)
I make a remark about think V having a lead and come with.
|
12-12-2022, 09:07 AM | #957 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
Its got the feel of an extra-dimensional invader, but a different type than the demons V dealt with on the monster hunters world. Its a shapeshifter, and can regenerate really fast.
V stops periodically to detect their target. They approach them, finding the deck just below their target. Its near a food storage area.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
12-12-2022, 10:30 AM | #958 |
Join Date: Jan 2014
|
Re: Corco's Villa (IC)
"So this pantry seems to be the place. Do you want to enter together or maybe we should have one person hang out outside in case they escape?"
How many exits to the food storage are there? |
12-13-2022, 08:47 AM | #959 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
There are two "easy" exits, on the horizontal plane. There are two more "tricky" exits: going up or down a hatch via a ladder. The tricky exits are stacked on top of each other.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
12-13-2022, 11:16 AM | #960 |
Join Date: Jan 2014
|
Re: Corco's Villa (IC)
Well then there's a simple plan:
"One of us comes down the ladder from above (maybe by jumping). The other can stand near the doors. It'll be boxed in." |
Thread Tools | |
Display Modes | |
|
|