12-21-2023, 11:49 AM | #1421 | |
Join Date: Jan 2014
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Re: Corco's Villa (IC)
Quote:
!remindme 5 hours |
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12-29-2023, 04:11 PM | #1422 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa (IC)
Quote:
Quote:
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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12-29-2023, 04:55 PM | #1423 |
Join Date: Jan 2014
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Re: Corco's Villa (IC)
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12-31-2023, 12:40 PM | #1424 |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa (IC)
If we can get our act together, Vassarious will fly them to their destination and they will check out the premises.
If there are no immediate clues, to guide our investigation, Vassarious will break out the esoteric kit and attempt to read the omens. |
01-02-2024, 10:20 AM | #1425 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa (IC)
During the trip over, there is a wobble and Halcyone almost falls off of the gryphon. Other than that, it is uneventful.
The tombs are dug into the side of a mountain, right next to the community. The community, at least from the air seems to have two parts: one is a garden-like estate quite close to the tombs, and the other is a large village/small town next to it. They have only modest stone walls, about 8 feet high, around the village. Where do you land, and where do you go? You arrive with about 30 minutes of sunlight left.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
01-02-2024, 11:57 AM | #1426 |
Join Date: Jan 2014
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Re: Corco's Villa (IC)
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01-03-2024, 10:15 AM | #1427 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa (IC)
Quote:
Spoiler:
"Very Well." Last edited by the_matrix_walker; 01-03-2024 at 10:19 AM. |
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01-03-2024, 11:31 AM | #1428 |
Join Date: Jan 2014
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Re: Corco's Villa (IC)
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01-03-2024, 01:00 PM | #1429 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa (IC)
Quote:
But Bel and his forces are obviously on alert, and may know we're coming. I don't think it's wise to arrive and potentially set off alarms and then try and go to bed. How far was the trip? We traveled all day, so can we rethink going all the way? Vassarious would be exhausted if they just flew for 12 hours. Can we stop an hour out, so we can go in fresh? |
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01-04-2024, 09:30 AM | #1430 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa (IC)
Lets go with 11 hours, given the time of day you arrived.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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