04-08-2015, 10:44 AM | #251 | |
Join Date: Oct 2007
Location: Vermont
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Hero: Wildcat
Alias: Theodore "Ted" Grant Allies and Affiliations: Black Canary, Batman, Justice Society of America Ted Grant was an orphan from a very early age. He learned early on that he was good at fighting and soon realized that Boxing would be his way out of poverty. He soon began to raise through the ranks as a professional fighter--until his corrupt manager framed him for the murder of two police officers. Wildcat first put on his costume and assumed his super-heroic identity in order to clear his own name. He made a name for himself as a hero and as a boxer--he became one of the most dominant heavy weight champions of the early 20th century. He also joined the original JSA and fought alongside such luminaries as the original Flash, Green Lantern, and Starman. When WWII began, Wildcat was one of the few heroes who could join the fight directly--he didn't have any powers, so the Spear of Destiny couldn't control him. He resigned his championship title and, refusing special treatment, joined the US Navy and served on a battleship throughout the war--except when engaging in secret missions as Wildcat. After the war, Ted Grant started boxing again, earning the World-Championship a second time and holding it until his retirement in 1955. In 1959, at the age of 39, he traveled with the rest of the JSA out of our space-time and didn't return until 1990. The events outside of time triggered Wildcat's Meta-Gene, granting him a measure of supernatural durability and a literal nine lives. Unfortunately, Wildcat's already used up 6 of his lives (many of them in a single fight against a mind-controlled Jay Garrick). He's been active as a super-hero and owner operator of a boxing gym since his return. He's been instrumental as an instructor to other heroes, teaching the likes of Black Canary and Batman how to box. Quote:
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My ongoing thread of GURPS versions of DC Comics characters. |
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04-08-2015, 11:05 AM | #252 |
Join Date: Aug 2007
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Alas, we'll need to wander way out into the weeds of how Warp works because it doesn't really work I an intuitive manner. It'd be a lot simpler if you could pay your points and get a distance but that's not what you do.
With IQ14, 4 levels of applicable Talent and Reliable +5 the roll to activate Warp starts out at 23. Then you subtract a -8 for 10,000 miles of distance and you're down to 15 or less. That sounds okay but then you need to take a -10 for No Preparation. Since Flash can run to places he's never seen before you'll need to add Blind. This I not only more expensive but it adds another -5 and doubles FP cost if you start throwing those at the problem of massive oenalties. You'd have to spend 24 FP just to get back up to a 12 or less. Warp is just so durned awkward to use that I almost never bother with it.
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Fred Brackin |
04-08-2015, 07:05 PM | #253 | |
Join Date: Oct 2007
Location: Vermont
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Quote:
The Warp isn't strictly necessary--he runs Mach 5 if you account for his ATR--so that's probably fast enough for most adventuring purposes. But if I wanted to keep Warp for those situations where he runs so fast that he's instantaneously in Paris, would another 5 reliable and some Extra Fatigue cover it?
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My ongoing thread of GURPS versions of DC Comics characters. |
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04-08-2015, 08:37 PM | #254 |
Join Date: Aug 2007
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Basically yes.
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Fred Brackin |
04-10-2015, 07:14 AM | #255 | |
Join Date: Oct 2007
Location: Vermont
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Hero: Starman
Alias: Jack Knight Affiliations and Allies: Jake "Bobo" Benetti, Solomon Grundy, Starman (Mikaal Thomas), Justice Society of America, The Shade. Notable Enemies: The Mist. Jack Knight was the son of two of the great super-heroes of the First Age: the original Starman (Ted Knight), and the Phantom Lady (Sandra Knight). Even so, he had no interest in following in their footsteps--that was his older brother David's thing. Jack was more interested in some day opening a "junk store" specializing in the sort of pop-culture collectibles that were his real passion. But when David Knight was killed by the new Mist--daughter of his father's arch-enemy of the same name. Jack agreed to take over the legacy on one condition--that his father spend the rest of his life using his scientific knowledge to make the world a better place. Jack derives his powers from the Cosmic Staff, an updated version of the Cosmic Rod that gave his father and brother their powers (which itself was an updated version of the Gravity Rod). The staff is a wonder of science, capable of created and controlling large amounts of energy--which can then be shaped into whatever Jack can imagine. The more he uses it, the more connected to it's power he becomes and the more flexible it becomes as a tool. Jack has begun to find his place in the Super-Hero world--he likes the old First Wave heroes more than the modern varieties, so it seemed natural for him to join the JSA. And he LOVES his hometown, and has befriended members of the police force and most of the superpowered beings of Opal City. He's also recently gone into space and had adventures on other planets, something his brother never got to do. Nevertheless, Jack rebels against many of the traditions of superheroics: he doesn't conceal his identity, he doesn't wear a costume (except for a leather jacket and some flight goggles), and he hopes to someday retire from super-heroics and return to a normal life. Quote:
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My ongoing thread of GURPS versions of DC Comics characters. |
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04-10-2015, 09:39 AM | #256 |
Join Date: Jun 2006
Location: On the road again...
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
If Jack is the son of the original Starman and the original Phantom Lady, were they from one of the states where first cousins can marry? o.O The 1985 and 1993 era Who's Whos listed those two as first cousins.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
04-10-2015, 08:37 PM | #257 | |
Join Date: Oct 2007
Location: Vermont
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Quote:
I'll change it for this continuity, one way or another.
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My ongoing thread of GURPS versions of DC Comics characters. |
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09-26-2015, 08:15 PM | #258 |
Join Date: Jun 2014
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
I'm curious. How would you work Black Adam or Shazam's transformation sequence?
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09-26-2015, 08:16 PM | #259 |
Join Date: Jun 2006
Location: On the road again...
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
Personally, I'd go with Alternate Form (Trigger: Shouting "SHAZAM!"; Magical, -10%). Not sure if I'd use the powered or unpowered form as the AF, though.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
09-26-2015, 08:25 PM | #260 |
Join Date: Jun 2014
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Re: [SUPERS] My Unofficial Handbook to the DC Universe
In 4th edition, is the least or most expensive form considered the base form?
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batman, dc comics, phantasm, superman, supers, vonkatzen |
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