12-08-2022, 02:29 PM | #41 | |
Join Date: Dec 2022
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Re: Our group doesn't play by RAW and it's hard for me.
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An example of how our GM does it though, I snuck in a room on a guy having sex with a whore. I watched as he made two perception rolls against me. I really don't think that's "specifically on alert", but he does it anyway, every time. And again, it's not that we DON'T use the rules. We basically allow everything from basic book and select items from other books which we discussed. But it's that they don't know how things work, so important details are always overlooked. If I try to speak up about something, then I'm the jerk. Last edited by Wade; 12-08-2022 at 02:40 PM. |
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12-08-2022, 02:32 PM | #42 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Our group doesn't play by RAW and it's hard for me.
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I've been in more than a few gaming groups – not always GURPS – where the GM clearly hadn't bothered to read the rules and form an informed opinion on them, and when confronted with the rules decided that "any rule I haven't read doesn't exist." That's far too subjective for harmonious gaming . . . it requires players who plan to play the game the GM advertised having to read the GM's mind to know what the GM has and hasn't bothered to read. A GM who can't spare the time to read the entire opus of the game from cover to cover before starting shouldn't be behind the GM's screen.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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12-08-2022, 05:56 PM | #43 |
Join Date: Jan 2011
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Re: Our group doesn't play by RAW and it's hard for me.
My perspective on rules is that they exist so that everyone playing the game is operating on the same essentially level playing field. We all know the basic point values, know the required/disallowed templates, know the GM is using basic combat only, and so forth. If you don't make that clear, you are not doing your part as the GM.
Players also have to agree to abide by that, and not call out when the GM doesn't use some alternate critical hit table, or all the options from Martial Arts, and so on. But it requires consistency, or it isn't fun, or fair to anyone. As for Awareness checks, I would have any NPC present make a roll (possibly with hefty penalties if distracted...) if it would advance the game, even for comic relief. If it doesn't matter, then I don't roll. But an NPC gets the chance to spot a voyeur in their room, because they could be an enemy, rival, weird sidekick, or anything else - why wouldn't you react? I'm still seeing a disconnect between what you want and what your GM is prepared to do. |
12-08-2022, 06:35 PM | #44 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Our group doesn't play by RAW and it's hard for me.
Perhaps you cannot GM, YET.
It is a skill, like any other. Ask any GM here how his first adventure went. Mine was embarrassing. I didn't have the plot planned out correctly, I couldn't keep track of the progress of my players actions, I had to loose a campaign concept... you name it. But I keep working on it and I improve. I'm still not all that good at it, but I an competent to run a game that is fun for some players. You can do this, especially if you start small. Build you GM muscle like you do any other... by spending character points on it #:)
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
12-08-2022, 09:25 PM | #45 | |
Join Date: Aug 2004
Location: Pioneer Valley
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Re: Our group doesn't play by RAW and it's hard for me.
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So you have two options: leave the game; or seethe with resentment until either you quit in a rage, or you go into a rage at the table and get booted. I humbly suggest you have a lot better chance to stay on good terms with your friends if you take the former option.
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My gaming blog: Apotheosis of the Invisible City "Call me old-fashioned, but after you're dead, I don't think you should be entitled to a Dodge any more." - my wife It's not that I don't understand what you're saying. It's that I disagree with what you're saying. |
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12-08-2022, 11:05 PM | #46 | |||
Join Date: Sep 2019
Location: UK
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Re: Our group doesn't play by RAW and it's hard for me.
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But if so and if it's really true that his dice roll an average of 8, and that's not just him joking or bragging, and they're only used for GM rolls and not for player rolls, then what you have is somebody literally running an adversarial game with loaded dice. That sounds as if it can hardly help not being fun.
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
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12-09-2022, 01:21 AM | #47 |
Join Date: Dec 2022
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Re: Our group doesn't play by RAW and it's hard for me.
He's not playing an adversarial GM. It's just the unknown rules and he won't allow me to speak up and help keep things right.
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12-09-2022, 08:08 AM | #48 |
Join Date: Aug 2004
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Re: Our group doesn't play by RAW and it's hard for me.
Hi Wade,
Rather than respond to comments about your GM from others trying to make sense of the situation you find yourself in, let me see if I can summarize the situation...
If that listed above is accurate, then you may need to ask yourself a simple question. "What do I want, and what, realistically, are my options? For example - a GM who wants to improve their skills as a gm, is operating at a level where they need feedback from their players about what they as GM are doing right and what they need to improve... A GM who doesn't have that mindset, and doesn't care about his player's enjoyment, will end up with a shrinking player base for his campaigns. On the other hand, a GM who has a player constantly questioning his adjudication of the game, may see YOU as the problem. I'm not saying you are or are not the problem - as there are, as the saying goes: There's your side of the story, their side of the story, and then there is the truth. Sometimes, communications break down, and the fault lies with both parties because they fail to see the other's point of view. Hard to say what things are at this point. If I may suggest? Note what happens in play, and take written notes to provide a debriefing for your GM. Example: guy doing the wild and fun stuff with a gal, suggest to the GM "GURPS penalizes a character if they try to do two things at once. If the npc is engaging in physical activity AND listening for a returning husband, both his physical activity and his alertness rolls are penalized." Each thing you have an issue with, write it down and list those things the GM overlooked, or didn't understand. Help him improve. Try not to be confrontational about it, and do it privately. If he doesn't bother to take the time to learn how the rules fit together, or consistently irritates you, then it is time to remove yourself from the equation. You're not having fun, and it will reach a point in time where you will believe the whole thing is a waste of time. I've been gaming since 1978, GMing since 1980. I've quit campaigns where I didn't trust the GM. I've killed campaigns where the group size is over 10 and egos were clashing between players. My wife, God Bless her, hung in the campaigns where, I as GM, bent over backwards to not favor my wife to HER detriment. We got past that, and she's been gaming since 1986. In the end, gaming relationships ebb and flow until one day, the grim reaper culls the gaming group to a mere 3 people. Just smile, try to build fun memories, and love the time you spend with your friends. If this GM isn't cutting it in your eyes, then find one who can - or BECOME that GM. Learn what it is you disliked in other GMs, and avoid repeating those behaviors. A GM with zero players is an author. A GM who puts forth a seed and lets his players write the store - is an audience who has a rare gift of seeing a better story emerge at the direction of his players , the rolls of the dice, and the commaradarie (sp?) of his companions at the table. |
12-09-2022, 08:38 AM | #49 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Our group doesn't play by RAW and it's hard for me.
If he does it that way every time, that's consistency. You know that's how he does it. Whether you like that interpretation or not, it's clear you've worked out the GM's interpretation and can anticipate it in the future.
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12-09-2022, 10:12 AM | #50 | |
Join Date: Jun 2013
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Re: Our group doesn't play by RAW and it's hard for me.
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