04-28-2022, 11:00 PM | #1381 | |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
DWA (Karate) 3d6 <= 15 1 + 2 + 6 = 9 ... success Damage 2d6+5 (tox): 2d6 2 + 2 = 4 + 5 = 9 DWA (Karate) 3d6 <= 15-7 1 + 3 + 4 = 8 ... success Damage 2d6+5 (tox): 2d6 4 + 5 = 9+5 = 14
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04-29-2022, 04:51 AM | #1382 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Daymar:
Sergant Pookivo: "If we've lost contact, then they probably reported back. They know we're here. What directions do you expect an attack from? Are we striking out anywhere?" Hua: Hua vanishes from sight, and enters the laser section. They have obviously noticed security passing through armed, and have been disrupted by it. Everyone is talking about it, and they all seem tense. The successful observation roll indicates that enemy security exited to the aft on deck 10... through a door into the officer's quarters, which is locked by officer security codes... which Pacifica got for you a while back. Pacifica: Lt. Butieku has a slug-thrower at her side but has a laser riffle in her hands. Everyone else is using laser riffles. Pacifica can't DWA with two kicks without some sort of jump/acrobatics roll. I'm changing the first kick to a punch unless otherwise indicated. Lt. Butieku is hit hard and goes down. The security Pacifica hits takes quite a bit of damage (7 points) but stays up. Vinobi hits a guy, and two of Pacifica's people open fire, both striking their targets. The only guy still up drops his weapon and raises his hands.
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04-29-2022, 06:51 AM | #1383 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
Quote:
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04-29-2022, 10:53 AM | #1384 | ||
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
Acrobatics 3d6 <= 14 2 + 2 + 4 = 8 ... success Quote:
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04-30-2022, 01:15 PM | #1385 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Quote:
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05-02-2022, 07:58 AM | #1386 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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05-02-2022, 08:06 AM | #1387 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
Sargent Nubitothi:"No, but Booki and Nortocho are far too good at lying for their own good. They're both here."
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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05-03-2022, 01:44 PM | #1388 | |||
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
IQ roll for the X: Quote:
Then it's on to sneaking into the a officer quarters. Quote:
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05-04-2022, 08:57 AM | #1389 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
You probably want seven minutes to get in and warn the fifth column before the attack hits. Quote:
**************************** What is Daymar up to? And of course, Pacifica is in the middle of action...
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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05-04-2022, 09:38 AM | #1390 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
Route is one floor down from 6F to 7F, then into the elevator down to 13F, then back up into 12F. I won't be going invisible (please disregard the roll I made), instead I'll be posing a prisoner who they'll be taking to the officer for interrogation, I was spotted without a buddy or something, and the officer for the current shift doesn't recognize me but the other shift's might. If I don't have a uniform, a different story where I say that I was told to do something suspicious by Chojo could do too. Then Chojo can go tell Nichapu. I'd also like the security guards to be carrying additional guns, perhaps holding a gun in their holsters while having their weapons drawn. |
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